Name: Jimmy
Attributes: Agility – inhuman
: Strength – inhuman
: Vitality – full of youth and vigour
: Alertness – highly observant
: Intelligence – computer like brain, devised by the Alliance – memories deleted and replaced by Alliance Intel and training
: Willpower – strong
: Initiative – good but has lack of knowledge other than military
Traits – Assets: Athlete, fightin’ type, healthy as a horse, Heavy Tolerance – Booze and drugs have no effect on Jimmy, Lightning reflexes, Mean left hook – capable of killing a man with his bare hands, nose for trouble – can sense danger, sharp senses – jimmy’s sense of smell, sight, hearing, taste and touch have been enhieghtend to superhuman level, steady calm, total recall – infallible photographic memory, tough as nails – can take a beating and still spit in a guys eye, trustworthy gut – jimmy trusts and often acts on his animal like instincts,
Traits – complications: Chip on the shoulder – the insane part of jimmy’s mind is arrogant and overconfident, Credo – Jimmy loves River who would look down on him and never love him back if he were to kill the crew or any friends of the crew, innocent people and nice people so he only kills evil people and people who try to kill him and the crew, Hooked – jimmy is hooked on River and will do anything to make her like him (he would obey Rivers commands without question), Leaky brainpan – There are 2 distinct different personalities in Jimmy’s mind – the insane persona likes to kill but is not sadistic, prefers a challenge to an easy kill and hates the alliance for the torture involved in creating Jimmy (the ultimate killing machine) while the sane persona is the last remains of the boys original personality – loves river as does the insane part of Jimmy’s psyche, Loyal – when you have ern’t Jimmy’s loyalties he will do anything in his power to help you, scrawny – despite been scrawny Jimmy is actually tough and strong, Religion – one of the few aspects of his past (apart from his speech defec