General Discussions

A 3D serenity model I've been working on

POSTED BY: biotech
UPDATED: Thursday, April 29, 2004 19:45
VIEWED: 21710
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Saturday, July 19, 2003 10:54 AM

The back end is too big, the engines too small, and it doesnt have a cockpit yet, but considering I have no blueprints to work from, its not too bad.

http://www.renderosity.com/viewed.ez?galleryid=449105&Start=1&Artist=b
iotech&ByArtist=Yes


Anyway let me know what you think.

I noticed there were some other people going to build the ship, did they ever get round to it?

Rich

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Saturday, July 19, 2003 5:23 PM

I see we cant use img tags here.

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Saturday, July 19, 2003 6:26 PM

*VERY* nice.

Sorry I hadn't replied sooner, but I'd been somewhat busy.

I really liked your use of textures to emulate the outer panels.
How did you add the lights? Was that in post?

Oh, and what program did you use? MAX? LW?
I'm a trueSpace user ( http://www.caligari.com) myself.

I look forward to seeing more of it in the future!

__________________________
Kaylee, will you marry me?

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Saturday, July 19, 2003 6:31 PM

I use Max, the lights are small spheres of self illuminating colour, I then apply a glow to them using the lens effect function, theres no post work in the image.

I am hoping to have it more or less finished by tommorow.

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Sunday, July 20, 2003 10:21 AM

Ok all done, it didnt turn out as well as I had hoped.

What I wouldnt do for a set of proper blueprints!

http://www.renderosity.com/viewed.ez?galleryid=450264&Start=1&Artist=b
iotech&ByArtist=Yes

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Sunday, July 20, 2003 12:14 PM

I don't know if you can do this in Max, I do know it is a feature in the early editions of Lightwave.

Take a frame grab, or other picture, of Serenity from the show, and use it as a background image in the modeling program. Then you can trace around it to get the features right.

The nose looks a bit wide, but maybe it just looks that way to me. Even if it ain't exactly right, you got a damn good looking ship.

"my kind of stupid"

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Sunday, July 20, 2003 12:22 PM

Yes you can do that, trouble is there arent any good picture that are side on, or front on.

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Sunday, July 20, 2003 12:31 PM

You don't have to be side on, or head on. The picture does not need to be one of the plan views. It will require oreinting your model appropriately however.

Again, my lightwave knowledge is not up to date. But it has 4 modeling windows. The normal 3 you would expect, and a forth that let you set up the camera, tilt the object you were playing with. You could set up background image in this 4th window, and use the other three to manipulate the points in the mesh.

And then if you look at the Zoic Studios thread, in their picture, there is the top view of Serenity. :)

Its at
http://www.fireflyfans.net/thread.asp?b=2&t=2292

"my kind of stupid"

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Sunday, July 20, 2003 1:01 PM

This is about as close as I could get to a side "head shot", and it's from this site:



Hope it helps.

__________________________
Kaylee, will you marry me?

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Sunday, July 20, 2003 1:03 PM

Already got that one thanks, and the top down view.

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