Real World Event Discussions

Game Companies are Morons.

POSTED BY: FREMDFIRMA
UPDATED: Monday, August 31, 2026 15:48
VIEWED: 31112
PAGE 20 of 34

Saturday, January 4, 2025 12:14 AM

a ruined game and ruined show is now a cartoon


The Witcher: Sirens of The Deep


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Saturday, January 4, 2025 2:49 AM

That's cool... I don't ever recall playing any acrade machines that were hacked when I was growing up. There were some minor variances in behavior of a specific machine at one place compared to another, but it was usually difficulty settings that were changed, or a newer version of the arcade software/hardware that removed bugs. There were simply places you didn't want to play the original Super Mario Bros because the infinite lives trick was removed from them. Other places you'd notice that you didn't get an extra life at 10,000 points in a game when you got one at another place.

I learned later on that there are DIP switches that the arcade owner can change on an initial boot up or a special boot sequence later where they can adjust all sorts of things like difficulty, the amount of lives you start with, the ability to continue, etc.

But those hacks you're talking about are crazy. I've only been able to play them because of emulation. If you have a MAME collection with all the games, you've got something stupid like 100+ versions of the various official Street Fighter 2 releases that are modded to hell.

I know you won't tell me, but now I'm wondering if you hail from Brazil.




What about that AI translation though? I think that's one of the only positive applications of AI I've seen so far.

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"I don't find this stuff amusing anymore." ~Paul Simon

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Saturday, January 11, 2025 6:53 AM

what the...

You're xbox game developers sir

https://x.com/Pirat_Nation/status/1877886134807654724

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Saturday, January 11, 2025 7:40 AM

Quote:

Originally posted by JAYNEZTOWN:
what the...

You're xbox game developers sir

https://x.com/Pirat_Nation/status/1877886134807654724



If ever there were an advertisement for Retro Gaming, this would be it.




BTW... I finished that A.I. Translated game and it was just awful.

Not even shitting on the translation itself, actually. It was just a very poorly designed early JRPG that very rightfully did not get an English translation and a US/Europe release. Slogging through the last half was like doing homework, and I had to actually look up an online guide to finish it because (probably exacerbated by the fact it was an AI translation) you were just left about a dozen times with absolutely no idea what to do next, and dreading even going outside of town to look for things because the random battles were way too frequent and just were an unfun chore to slog through after the initial novelty wore off. I never would have been able to play more than about an hour of it if I didn't have a fast forward button and save states.

I find it pretty interesting from a History standpoint though, as I do all of this bad stuff that never got an international release.

The first game I played in this vein was Final Fantasy Tactics on the original Playstation. That was a fantastic game that people still talk about 25 years later. Had games like Light Fantasy not come out in the early 90's, FFT might never have been released either.

Light Fantasy is Final Fantasy Tactics' great grand-pappy. Or more accurately, a clone or small evolution of whatever the previous game that played like this was called. I honestly don't know what would be considered the first in the Tactical RPG genre. I know that there are several on the NES that are even more basic and unplayable in 2024, so this wasn't the first. And I'd be willing to bet that the first wasn't even a console game and was made by some nerds in the US on a DOS based PC or some nerds in Europe who did it on their BBC Macro.


TL;DR... Even if I were 12 years old again with all the time in the world to play RPGs on my Super Nintendo, this game would have been a huge disappointment. It would not surprise me if it got terrible reviews in Japan and suffered very poor sales.

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"I don't find this stuff amusing anymore." ~Paul Simon

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Wednesday, January 15, 2025 7:58 AM

TV And Movie Adaptions Of Great Video Games
https://www.yahoo.com/entertainment/tv-movie-adaptions-great-video-213
007188.html



Sony’s ‘Until Dawn’ Movie Looks Nothing Like The Video Game
https://www.forbes.com/sites/erikkain/2025/01/14/sonys-until-dawn-movi
e-looks-nothing-like-the-video-game
/


10 Games Getting Adapted into TV Shows and Movies
https://comicbook.com/gaming/news/video-game-movies-and-tv-shows-comin
g-up
/


Brave Firefighters or Shouboushi Brave Fire Fighters an arcade game by Sega


looks like it could be time for a remake?

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Wednesday, January 15, 2025 8:09 AM

This one too...



Never knew it was based off a movie when I was growing up. You ever see it?



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"I don't find this stuff amusing anymore." ~Paul Simon

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Thursday, January 16, 2025 5:18 AM

A virtual fake medieval world of gaming but packed with gay lesbian homosexual faggotry and transexuals


maybe China will ban it also, as most of the world is kind of Conservative or religious?


Kingdom Come 2 banned in Saudi Arabia due to unskippable gay cutscenes
https://scored.co/c/Gaming/p/19A1QF0TFh/kingdom-come-2-banned-in-saudi
-a/c


Quote:

Originally posted by 6ixStringJack:


Never knew it was based off a movie when I was growing up. You ever see it?




Never seen that game but old enough to remember the Atari 2600


great movie, although I only remember some of it as it was on tv a long long time ago

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Thursday, January 30, 2025 5:57 PM

traditional Video Game companies about to get their ass kicked by a traditional BoardGame TableTop miniature model space orc figures company



but in 2026


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Sunday, February 9, 2025 10:42 PM

CEO of Plaion, Formerly Koch Media, to Step Down After 31 Years
https://techraptor.net/gaming/news/plaion-koch-media-ceo-stepping-down



Rise of the Ronin, clean from DEI?

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Sunday, February 9, 2025 11:26 PM

Quote:

Originally posted by JAYNEZTOWN:
A virtual fake medieval world of gaming but packed with gay lesbian homosexual faggotry and transexuals


maybe China will ban it also, as most of the world is kind of Conservative or religious?


Kingdom Come 2 banned in Saudi Arabia due to unskippable gay cutscenes
https://scored.co/c/Gaming/p/19A1QF0TFh/kingdom-come-2-banned-in-saudi
-a/c


Quote:

Originally posted by 6ixStringJack:


Never knew it was based off a movie when I was growing up. You ever see it?




Never seen that game but old enough to remember the Atari 2600


great movie, although I only remember some of it as it was on tv a long long time ago



I never actually owned a 2600. My first console was the 5200, which I'm pretty sure my dad bought for him and my mom, since I do have memories of sitting in the living room while they played Pac-Man. I must have been only 2 or 3 years old at that point. After they both split, I don't ever remember seeing either of them play 30 seconds of a video game ever again.

I had quite a few 2600 games at one point, but we played them on the 7800 which had backward compatibility with the 2600 games. Unfortunately, my old man backed the wrong company during the great video game bubble-burst of the early-80's I wasn't even aware existed until 25 years after it happened. So we were stuck playing Atari games for years after most of our friends who never had an atari got their Nintendos.

It's interesting to see that movie tie-ins were happening nearly from the beginning. Of course they had your Star Wars movie tie-ins, and the infamous (but rather good) E.T. game, but I find stuff like Towering Inferno to be much more interesting as a historical footnote in licensing, just because it's a movie I only know exists because of the game, and it's something that I've never once heard referenced in pop culture. And the fact that Towering Inferno was actually a really good game for its time is pretty crazy too, since probably 90% or more of licensed video game titles turned out to be shovelware crap crap games that weren't even designed with the movie in mind, and maybe given a paint job to put movie characters into them after the fact.

Interesting time for games, just because there were so many companies making them and everyone was taking risks and trying to come up with the next big thing.

Though it wasn't one of the greatest 2600 games by far, one of the most memorable to me was Journey: Escape, a direct tie-in to the Journey album of the same name. Even with the shitty TIA sound chip that made mostly annoying bleeps and blips in most games, they managed to create a rendition of Don't Stop Believin'.




That TIA sound chip could have really been the death of Atari, after Jack Tramiel decided to cheap out with the 7800 and re-use that decade old technology instead of using at least the vastly superior POKEY sound chip found in the 5200 console.

So Atari, with almost zero 3rd party development, had to compete against Nintendo with a console that was barely capable of music, and only when the games were developed with the most highly skilled coders they had at the time.


This didn't stop Lucasfilm from making the largest Banger in the entire Atari home console library though. They said "Fuck that TIA chip. We're going to buy a bunch of POKEY chips and put them inside our cartridge.

Then they released Ballblazer...



And it's really a goddamned shame, because the 7800 was really so much more powerful than anybody ever knew. But by that point any of the real talent at Atari had already abandoned ship, either going to other companies or creating their own (like Activision). The coders left at Atari were mediocre and Ballblazer was the only Atari 7800 game that had a soundtrack that wasn't ear piercing garbage noise.

Not only did Lucasfilm mana

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