Other Science Fiction Series

STAR WARS: the Old Republic...Anyone Playing?

POSTED BY: HKCavalier
UPDATED: Monday, April 23, 2012 01:53
VIEWED: 16284
PAGE 10 of 13

Thursday, February 2, 2012 10:25 PM

Hey Frem,

Glad to hear your Senate hearing went well. I wish my trooper could say the same. Gotta love a game that actually elicits remorse. Now, my trooper is onto Garza and done taking orders that don't square with her personal discernment. Took her long enough, I guess. Seems my trooper's a little younger, more naive than yours.

Now that I've played most of the classes to somewhere near 20, it's fascinating to see which characters are more influenced by external pressures and which characters don't give a damn. So far, my Bounty Hunter seems to be the most mature in terms of making his own decisions, although he's pretty committed to not making Mako cry--he's fine with the "-1's" but if Mako says, "But we can't kill the doctor!" I listen (oh, and my Jedi Knight, but he hardly counts because everyone but the darksiders he deals with loves whatever he does, so far beyond goodie-two-shoes is he--I just love the fact that I can lecture people about the emptiness of revenge all day and sometimes they actually listen--if my Jedi has a catch phrase it's, "I'm sorry things came to bloodshed, but I'm glad to be alive").

My Imperial Agent hates war zones and his morals go right through the floorboards after a brief while in any one of the Empire's many "elective theatres" (to the delight of the sociopath he pals around with), but then when he comes up against a real live Sith, he bounces right back, so profoundly does he despise (and fear) those people. He dreams of the day when the Sith way is just some backward, hokey religion only followed by hermits and mouth-breathing mad folk.

HKCavalier

Hey, hey, hey, don't be mean. We don't have to be mean, because, remember, no matter where you go, there you are.

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Friday, February 3, 2012 3:36 AM

Quote:

Originally posted by Bytemite:
Ha, it just occurred to me, you're on an RP server. I bet those Jedi you were playing with at least got an earful about actual military tactics, and maybe even learned something.


Well, it's not TECHNICALLY an RP specific server(1) - but yeah...

And oh boy did they ever, not to mention a few snide comments about one of thems skirt-chasing, imma get him a fancy hat, you just watch.
(And I wouldn't mind hearing their perspective given one of em is a browncoat, but I shall leave the "reveal" if any, to them)

My Sith is mostly an evil-done-right, pragmatic villainry kinda girl, she comes across like the Imperial version of Wolf from Pulp Fiction, the highly competent problem solver sent in when things get all out of hand, and affably evil as well - the kind of character you could see honestly working for either side since she has no taste for stupidity, foolish malice or arbitrary cruelty.

The Bounty Hunter on the other hand, wooo - she's like the lovechild of Katie Kaboom and Mr Teatime (discworld), very much a flame-em-all and see who's got bounty on em type who pretends a slight Imperial partisanship as a mere excuse to hurt people, I figure soon enough her name alone will begin inspiring knee-quaking, puddle-leaving terror, and rightfully so!

My Consular/Shadow so far comes across as just plain weird, kind of like a mad-science researcher, who leans heavily toward the potentium theory and considers other Jedi more than a little twisted for their desire to dehumanize themselves, and can't seem to wrap his mind around why humans try so hard to hold nonhumans to THEIR cultural mores they likely don't share and may not even comprehend.

The most morally ambiguos one is my Scoundrel, who did experience a little moral fatigue (based in part on bad game design) after running in one too many ridiculously contrived circles and started leading every conversation with WHERES. MY. SHIP! and a blaster for emphasis...
But mostly she's okay with just about anything that doesn't cause lasting or grevious harm, just so long as she's gettin PAID, cause if there's a buck in it, she's down for it - mind you this whole treasure vault thing is meaningless to her since she believes it's a complete farce, and Corso is a goody two shoes chump, but mostly she operates on the principle of "I'm gettin paid for this, right ?", which is a smugglers nature - excepting bad business like Spice, Slaves and other things which'll bite you far worse than the profit margins justify, cause lookin the other way for a little discreet biz is one thing, but either side is likely to come down with a bang if you make THAT kind of a nuisance about yourself.

She does however, like winding up people who take themselves too seriously, some of those conversations are tremendously entertaining they are - and there IS a darkness within, cause if you rip her off or backstab her, you're gonna die - that bimbo who offed the guy I was workin for on the first planet got a blaster to the face in much the same didn't-break-stride fashion that Dobson did, cause anyway she broke Rule Number One: DONT KILL THE MONEY... shootin my payday before I get paid is a bad, bad idea.


Sometimes this game does really get into your brain though, as I said a lot of the Trooper story hits home with me in a personal way, but this latest bit takes the cake, platter and table!

Okay, my Trooper rather openly despises the Justicars, considering them brownshirt facist terrorist scum of the worst possible stripe, that for-your-own-good and demanding fanatic "loyalty" crap is enough to stoke the flames in a serious kinda way already and y'all know that, yes...
So headed through their turf fully intent on causing them serious hurt along the way, and he runs across a young girl in trouble who has nowhere else to turn, and it seems that her brother has been forcibly conscripted over a supposed curfew violation...
Hoooo boy.
There's had-it-comin, then there's askin-for-it, but this is more painting

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Friday, February 3, 2012 8:11 AM

Loot ninjas. In some games you can call them out, I've actually seen more decent people than jerks, who'll stop if they're overleveled or you make it obvious what they just did. A simple /pout emote often works well. But there was one time a guy watched me die, then killed the special boss I was after and looted a nice chest when there was no way anything in it would've been worth his level. That kind of scumball will get it coming to them though, because they're the kind of person who'll do that in a party too. So I suspect the reason most of them resort to that kind of thing is because everyone else already blacklisted them.

Kinda bothersome: I can actually go out of my way to not kill the rebels representing the exploited native creatures before reaching my mission target, but the game doesn't give me credit for it.

Quote:

So headed through their turf fully intent on causing them serious hurt along the way, and he runs across a young girl in trouble who has nowhere else to turn, and it seems that her brother has been forcibly conscripted over a supposed curfew violation...


Well, you took them down like you have anyone like them in real life.

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Saturday, February 4, 2012 5:53 AM


Yeah, there's that, there's also the irony of the so-called peaceful jedi getting handed "kill X badguys" type quests, I'd pay good money to see them try to justify that one in-world.

And yes, even as I reamed the Justicars good and proper, I went out of my way to avoid blowing away the conscripts, most of whom were yellow-neutral and probably much in the same boat as that poor girls brother, so better to mop up the Justicars and let them quietly slip away - although the also yellow-neutral surveillence droids hadda die, cause you know how that goes.

Finally gave the space combat a shot, it's a simplified rail shooter, but entertaining enough, I suppose, although not having full flight control annoyed me a bit - plays a bit like Freelancer with less formal control, and being that I play the Freelancer Discovery Mod (which includes a Firefly class, but mine is armed to the teeth!) quite a bit, those poor bastards never stood a chance.

Oh, and my Bounty Hunter is rackin up the evil quick, got that glowing eyes and mecha voice thing goin on already, and got to dish out a tremendously satisfying, and utterly humiliating, curb stomping on a rather prideful female Sith, followed by a mocking and two to the dome, pop, pop.
As paydays go, that was one of the more fulfilling.


Oh, and yanno, I think I got a concept of why there's so much stupid-evil in these stories.. it's cause the writers have no experience with real evil, and thus it is beyond their comprehension to fully understand motives and drives behind WHY people do things, or that they simply do not wish to examine them because it'll tell them stuff about themselve they don't wanna hear.

I think that, in order to write competent evil, you have to BE a little evil, at least.

-Frem

I do not serve the Blind God.

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Saturday, February 4, 2012 6:37 AM

Quote:


Yeah, there's that, there's also the irony of the so-called peaceful jedi getting handed "kill X badguys" type quests, I'd pay good money to see them try to justify that one in-world.



Ha! I know what you mean. Even as I was drawing my comic above, I was thinking about adding a panel where my scoundrel starts moping when she realizes how badly she's failed at being evil, and the trooper companion points out that she HAS kinda killed her way through probably thousands of people by now. Which isn't exactly "good" by any definition of the term.

All RPG characters are actually mass-murdering psychopaths.

I just stealth around surveillance droids. Something that bothers me about this game is it doesn't treat them like humans. There was one quest in Coruscant that I outright abandoned because I wasn't expecting it and I used something on a droid that was like locking them up to steal something, and a guy ran in angry about the attempted theft. And I thought to myself, you know, what I just did to that droid is some combination of mind rape, inducing the droid equivalent of a seizure, and a date rape drug, and some guy is getting pissed off about a datapad I stole from the droid instead of the other worse stuff?

Something is kind of wrong with the star wars society...

You're probably right that they don't really know the ways of EVIL-evil, but I've been impressed at how much they understand corruption.

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Saturday, February 4, 2012 9:08 AM


And Kleptomaniacs, let's not forget that, now THERE is a comic idea for ya, offa my character in Skyrim.

I walk past a town guard, and just for snickers, I lean over, empty his pockets, his pack, and proceed to THEN jack his sword, his bow, THE ARMOR HE IS WEARING, *AND* the torch he was holding...
(in like, less than a second even, i'm quick indeed)

And stroll off whistling with him apparently none the wiser - I mean, seriously, the breeze around his nether regions didn't clue him in, given that it's midwinter in the northlands ?!

Oh, and yes, I am fairly nice to any droid intelligent enough to communicate with me as well, I don't find the light side ship droid as annoying as most...

And my Bounty Hunter, hoo boy, she did not, uhhh, aquire that thing legitimately, and I about snorted my coffee when she runs smack into spaceport security (who someone tipped off) and her response ?
"What are you doing in MY hangar ?"
Oh that didn't end well for em.

But anyhows, the droid that came with the ship I have nicknamed please-don't-kill-me, cause his excessively polite, barely restrained terror is just so damn funny it gives me the giggles.
Not like I'd be minded to harm him anyway, droids cost money, and he does his job effectively.

-Frem

I do not serve the Blind God.

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Sunday, February 5, 2012 8:28 PM

At least in Star Wars you generally talk to people before taking their stuff. Or double-crossing them/ gunning them down and then talking their stuff. Well, except for resources which are sometimes piled in someone's house or the lockboxes the hostile factions will leave lying around the streets for you.

In other games you can just barge into someone's home and ransack it without even a hello, right in front of them, and they won't even say anything.

Everyone needs a nickname.

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Monday, February 6, 2012 5:50 PM

I got a ship! But I discovered, to my dismay, that I may have to fend off Sith fighters. Also, I can't kick any of the people on my ship off. There's a girl who was still on the ship when I got there and makes me think getting the ship was a set up (I even looked for explosives). And then of course there's Corso, who not only seems to be a pathological liar, but won't leave now that his flimsy excuse to follow me around has fallen through.

I also think he might actually have been behind everything, secret partners of maybe even the man BEHIND the man. I don't have proof so much as frenetic conjecture, but I've decided this is sufficient for me to blame Corso whenever anything goes wrong.

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Monday, February 6, 2012 8:00 PM

Also, when you're on Coruscant, and if you don't have something better to do, watch how your character flies around in traffic.

http://tvtropes.org/pmwiki/pmwiki.php/Main/DrivesLikeCrazy

Might be a joke about taxi drivers.

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Monday, February 6, 2012 8:33 PM


That was SOOOO not my fault, he cut me off!
Admittedly the grenade into his fuel cells was excessive, but still!

-F

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