General Discussions

Firefly - Without SERENITY

POSTED BY: THESOMNAMBULIST
UPDATED: Wednesday, December 7, 2011 17:34
VIEWED: 3959
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Tuesday, December 6, 2011 4:17 PM

Originally posted by unkdave:

Quote:

BLASPHEMY!
DAVE



He,he. Good for you. Keep the faith Bro. Keep the faith :D


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Tuesday, December 6, 2011 4:22 PM

Ooh. What if the only way they can get a boat to go after the Serenity thieves is they have to team up with local law enforcement? They try to get the Tams somewhere safe first, but then of course it ends up being a scheme to take the Tams into custody. The crew uses their ingenuity to break out, trick the alliance into the holding cells, hijack the patrol boat, save Simon and River, and recover Serenity.

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Tuesday, December 6, 2011 4:24 PM

Hey Pizmo.

That's true about taking away the sci-fi element, but there's nothing to say they don't end up on some fancy hi-tech planet. There could still be craft. Like hovercrafts or some such...

Further more maybe this well (alliance) controlled planet only has alliance ships leaving the planet. Therefore our Crew have to device a cunning plan whereby they 'steal'/'hijack' an alliance ship in order to escape said planet... There's a season's worth in there with enough thought. Could be pretty tense too. Involves the crew spending time infiltrating the alliance led planet for the sole purpose of hijacking a ship... Hmmm.



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Tuesday, December 6, 2011 4:27 PM

Quote:

Originally posted by Bytemite:
Ooh. What if the only way they can get a boat to go after the Serenity thieves is they have to team up with local law enforcement? They try to get the Tams somewhere safe first, but then of course it ends up being a scheme to take the Tams into custody. The crew uses their ingenuity to break out, trick the alliance into the holding cells, hijack the patrol boat, save Simon and River, and recover Serenity.



Excellent Byte. Excuse my post above I wrote it before your one came in. But I think we share the same thoughts here. That being that there's plenty of intrigue in the idea of them trying to find their way back into space on whatever ship they can commandeer.

(Again sorry for hitting similar points as you)


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Tuesday, December 6, 2011 4:39 PM

Quote:

Originally posted by TheSomnambulist:
Hey Pizmo.

That's true about taking away the sci-fi element, but there's nothing to say they don't end up on some fancy hi-tech planet. There could still be craft. Like hovercrafts or some such...

Further more maybe this well (alliance) controlled planet only has alliance ships leaving the planet. Therefore our Crew have to device a cunning plan whereby they 'steal'/'hijack' an alliance ship in order to escape said planet... There's a season's worth in there with enough thought. Could be pretty tense too. Involves the crew spending time infiltrating the alliance led planet for the sole purpose of hijacking a ship... Hmmm.



I like your ideas - in a way Serenity is still in the show :) And it certainly doesn't have to be all the time, change is good especially over the life of a show that runs for 7, er, 8 seasons. Losing Serenity would make for great motivation (better than Reavers imho). And it would make the vision of Serenity even more sentimental (if that's not too schmaltzy) once they get her back. Mal seeing her as a youngin' and then as a hardened captain...

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Wednesday, December 7, 2011 1:11 AM

Book On Board's Serenity Ranch bit made me laugh, nicely done a chara.

The only way it would be fun to watch planet side is if we use Byte's ideas. And I like the element of them trying to get Serenity back too. Either version Byte put forth would be good. Byte should write it after she finishes Eidelon. It can be its own story, not related to her current one.

"A completely coherant River means writers don't deliver" KatTaya

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Wednesday, December 7, 2011 2:16 AM

http://www.fanfiction.net/s/3173593/1/Honor_Among_Thieves

:)

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Wednesday, December 7, 2011 1:23 PM

Thanks Bytie-Mytie




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Wednesday, December 7, 2011 5:34 PM

Firefly without Serenity? That's like Doctor Who without a TARDIS!

I can see it, temporarily, and the scenarios outlined by Bytemite and Somnabulist have appeal, because they involve the search for Serenity and recovery of Serenity--a grand adventure. But scrapping Serenity entirely? Nah. Serenity has two VERY important functions:

*Gets characters to new places and situations. Otherwise we'd have to wait for adventures to come to them. Sure, it can be done, but it somewhat limits the scope. With the ship, the sky's the limit. ;-)

*People-in-a-box. Human interactions are just so much more intense when they can't get away from one another. Soldiers in a foxhole. Das Boot. Apollo 13. It Happened One Night. Lots more. Opportunities for character growth abounding. And humor.

I just wouldn't want to abandon either one of these!

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