Serenity in 3D
POSTED BY: piratenews
UPDATED: Wednesday, February 24, 2010 03:57
VIEWED: 9444
PAGE 3 of 3
Might also be a matter of time before someone invents an automated , open-source 'Rotoshop' :
http://www.flatblackfilms.com/Flat_Black_Films/Rotoshop.html
http://en.wikipedia.org/wiki/Rotoshop
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I got my free 3d glasses today.
Red/blue just seems to make me see double. Maybe my eyes need to learn how to uncross?
Guess I'll just get myself one of these:
Rich Bastards' Shopping Spree: IMAX home theater
http://g4tv.com/attackoftheshow/attackthis/69967/Rich-Bastards-Shoppin
g-Spree.html
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First test run in photochop using these instructions, without using 2 stereoscopic images, just cutting and pasting 2 layers.
http://graphicssoft.about.com/cs/photoshop/ht/3danaglyph.htm
images.piratenews.org/serenity-firefly-3d-piratenews-org-test-3.jpg
images.piratenews.org/serenity-firefly-3d-piratenews-org-test-2.jpg
images.piratenews.org/serenity-firefly-3d-piratenews-org-test-4.jpg
images.piratenews.org/serenity-firefly-3d-piratenews-org-test-5.jpg
images.piratenews.org/serenity-firefly-3d-piratenews-org-test-6.jpg
So it just gives 2 flat layers, but that's better than 1 flat layer. By doing more cut & paste, its possible to have several flat 3d layers. By using Transform/Skew on object lawyers, it may be possible to simulate infinite layers as if using 2 cameras, but only on that one object skewed.
A 3d Serenity model could be photographed twice, using 1 camera from 2 position 2-inches apart, to give true 3d. A globe would give true 3d for the entire image.
The following image was taken with 2 cameras, for true stereoscopic vision, though it takes 30 seconds for my eyes to relearn how to see in 3d and not see double:
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Youtube is now in 3D, with 14 options for 3D per video. Embed does not have this function, so go to the main YT site:
youtube.com/watch?v=Tg_W9zOOfuw
This video is shot with 2 cameras (except for Avatar):
Most "3D" vids on youtube are show with one camera or color-shifted from a normal video. Instead of stereoscopic they look lumpy. Correct 3D requires closer objects to have a wider "overlap bleed" of red/blue, with more distant objects having less red/blue bleed visible. Using 1 videocam makes near and distant objects have the same amount of bleed.
Using red/blue 3D kills the color mostly, that's a very primitive B/W technology from the 1920s.
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