Calling all writers for ideas about animated scripts.
POSTED BY: juniordebo
UPDATED: Friday, April 18, 2008 00:46
VIEWED: 20268
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I'm using 3D Studio Max. I'm creating Serenity with some slight modifications. The ship in my story is a Firefly called Oberon. The only big difference is that it will have an extra crew bunk in the hallway by the engine room.
I have 3 different towns to create for my script, so looking at your models gave me some ideas. I'm also working on the characters too. Character modeling isn't my strong point, so it's taking a little longer to model them. But I have a background in architecture, and I used to model buildings, inside and out for a living.
I started the model above before I got my Serenity plans from QMX. I was just going off of photographs. Now that I have a set of drawings of Serenity, I may just start from scratch. It would be easier than trying to fix the model I have. The only problem I have with the plans is the scale. There's a graphic scale on each sheet that is one inch equals 5 feet. That's kind of an oddball scale and it makes it hard to use my architects scale to figure them out. I was thinking about getting the smaller set they have out now. Maybe the scale factor would be a little better on them. I don't know what it is.
As far as story, it sounds like you have a good start. You just need to take a look at it. Who is your story gonna be about? In other words, who's the main character. Once you figure that out, start building a story around them. Maybe your main character is a member of the Browncoat army that survives the attack and is trying to make it back to camp to warn of what's going on. It could be about an Alliance officer that witnesses something or doesn't agree with the way things were done and tried to defect. It could also be told from the point of view of someone that's not affiliated with either side, but is just an observer that gets caught up in it. Get a basic idea and go from there. You'll get stuck from time to time. I am in my script right now. But, I've been stuck before. Just think it though and more often than not, you'll get a great solution to get you going again.
Just remember. You're the storyteller, so it's all you. It's like playing god. You can tell the story you want to tell. That's what makes it fun! And by doing an all CG movie, you're only limited by your imagination.
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AVENGINGWATCHER, I don't know if you were talking to me or Junior, but as far as my models go, they'll be fairly realistic, but I don't know about them standing up with live action. I don't want to make them too real because then EVERYTHING has to be hyper real. The people, the guns, the everything. So, by keeping it a little more stylized, it makes it easier to keep everything seamless. If I were doing this to mix with live action, I would shoot the live action first and then only model what was needed to finish the shots. Then you could concentrate on making everything look as real and detailed as possible.
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If you're willing to be a little flexible about the concept, our project over at Virtual Firefly ( www.stillflying.net) has almost 30 episode length scripts finishing out Season One and continuing into Season Two (we're one ep away from the finale).
Check us out!
www.stillflying.net: "Here's how it might have been..."
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was talking to you slowhand, and I was actually asking about new exterior models of ships, maybe two in total, that I have sketched out, which I could use for the space scenes. I could do this with live action shots but that tend to look very cheesy. I wouldn't be looking for anything right off the bat, actually it would probably be after you had finished your current project that I would need this, just seeing if I can get someone who has experience in on the project. As far as a script goes this would be my own script set in the verse but on a different ship, similar to the Belleflower idea. I have experience with all the live action filming and editing, as well as set design and graphic design, so like I said it would probably be between 30 seconds and one minute of video total that would need to be rendered. Currently looking at a year to two years schedule.
When there are no heroes where will we turn?
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Yes, you can incorporate models as alive action plate. Depending on how you film it, you can apply the models to the live action. It would have to be done in Compositing Post Production. What would you use to Composite the film together? I ouwld liek to help you or point you in the right direction.
Thanks, Junior
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Gwek,
I like the site a lot. It has a lot of ideas that we can all take and use. Very good. Have you developed any storyboards for any of the scripts? If not are you willing to let someone develop a storyboard for this?
Thanks, Junior
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I have an incredible digital model of Serenity that was built by a member of this forum. Unfortunatly, I can't remember his name. (I have it written in my movie notebook so I can be sure to credit him in the movie. Just don't want to go dig for it now. LOL) He allowed me to use it. I've just made some minor texture adjustments so that it's Oberon and not Serenity.
Below is a lighting test I did, as well as a test video. The model has the shuttles, I just forgot to turn them on before I rendered.
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I love the model, it looks great. That is outstanding he let you use that after all that work. I hope it works for you. I really do enjoy the reel.
Junior
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Sean Kennedy. That's his name. He's a very talented digital modeler. I believe he has a tutorial somewhere on modeling Serenity in Lighwave.
I'm in his debt for allowing me to have such a beautiful model. I can't remember, but I think the model is available for download on his website. I know when I was asking for it, he didn't have a 3D Studio Max version, but he exported one for me and sent me a link for download.
Thanks again Sean!
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