Creative Firefly fans: Want to help?
POSTED BY: Lindley
UPDATED: Wednesday, November 17, 2004 22:06
VIEWED: 23129
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Or did you already have a lot of the locales for places mentioned in-series filled in?
For the most part, yes, but there are a few places I haven't gotten to just yet. Thanks anyway; I can always use a different perspective on the planets from the series. Perhaps I can combine elements of your description and mine to make them more interesting than either.
For example, I put the Southdown Abbey on Persephone, but that's not necessarily the case; its unclear whether Book was just starting his travels, or at a waypoint.
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Due to being in the middle of two exam weeks, I haven't given this thread quite the attention I should have, considering I started it. :)
However, I've added several of the planets mentioned, and I thought you guys would like to know that I just passed the 100-space-object mark.
I still need more, though. The galaxy map has some empty areas that I'd like to fill in. I could shrink it and make due with what I've got, but I'd rather hold to the current scale-----as it is, it feels too small to me.
I'm making a fair number up on my own, and I've got some other people coming up with them, but any more you guys have to contribute would be welcome.
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Your thread reminded me that the PC version of Escape Velocity, EV-Nova, became available last year. I ended up downloading the shareware and paying the fee over the weekend... and I'd forgotten how addictive and fun it is.
So where are you planning to put the bulk of the expansion mod? Up to the north and spreading over towards the west, where previously there were all those empty systems and the Krypt's pods running around?
I'm definitely looking forward to enjoying your mod. Please drop me an email at kurukami@comcast.net when you get it done -- I'd love to give it a test drive.
History doesn't always repeat itself. Sometimes it merely shouts "Weren't you listening the first time?!?" and lets fly with a club.
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Its a total-conversion. The standard Nova universe will be completely overwritten.
Its not a *huge* total-conversion----those typically have 300-500 systems, and mine has just over 100 so far, and probably won't have more than 150 when its done. But a TC nontheless.
The Alpha 1 version---which will have a fairly complete universe, but no other ships, only the standard Nova outfits, only the standard Nova missions, and only minor interface changes----will hopefully be completed before too much longer. Another couple of weeks, maybe. Anyone who contributes a few planet descriptions or is helpful in another way will be included in the testing of that phase.
The full, complete mod----assuming it *is* ever done, and I'm hopeful----probably is still months down the line.
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Quote:
For example, I put the Southdown Abbey on Persephone, but that's not necessarily the case; its unclear whether Book was just starting his travels, or at a waypoint.
Shepard Book says he was 2 days out of the abbey before happening upon Serenity. He says he had been out of the world and wanted to do some traveling. So i'd say he was just starting.
James
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I've been working on this for a fic of mine. Edit as needed.
Zeus: Terra-formed planet just outside of the Core planets. Zeus has several moons, each named after a different lover of the mythic god. The most notable of these moons would be Hera, where the Battle of Serenity Valley occured.
Zeus's main industry is mining, as it is one of the few locations that has a necessary mineral used in Alliance cruiser engines. The population is mainly descended from Earth-that-was miners, most notably coal miners from what was the Eastern United States.
Illegal trade used to flourish on Zeus and its moons. However, after Serenity Valley, the Alliance increased their military presence and enforced stiffer penalties for smuggling.
Hope that helps. 
Is there blubber?
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Morison’s Moon:
Morison’s Moon is the home of a small colony of mainly farmers. Morison’s Moon produces thousands of tons of food for the Blue Sun Corporation.
New Gotland:
A small colony far from the core that until the formation of the Alliance was frequented by thieves, pirates, and other unfriendly characters. Its small militia still maintains some independence from the Alliance military most likely due to their antiquated equipment.
I play lots of EVN so I would be glad to help in testing if you want me to.
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The toxic moon Polyegmon provides a spectacular backdrop to the night sky of Persephone. Never terraformed, the surface of the moon Polyegemon is a poisonous, overheated hell. Home to an abandoned underground Independent Worlds arms depot, it has become a haven for refugees, smugglers, and scum of the worst variety. Only the desperate and the truly greedy brave the dark corners of this wretched human hive.
Gangs control most of the habitable zones of Polyegemon, with the space docks a kind of neutral territory.
Read more about it at:
http://polyegmon.blogspot.com/
Take my love
Take my land
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Ember: In a (now) binary system ravaged by the long-ago supernova of one of its suns, Ember is one of the few fragments still capable of maintaining some form of life. Though it is only a fraction of the size of a normal world, Ember's mass is substantial (due to its origins as an ultra-dense fragment of the supernova), providing nearly normal gravity. It is composed of many of the more unusual elements formed in the cauldron of the supernova's blaze, and so despite the planet's harsh environmental conditions the Alliance's corporations have extensive mining interests there. Most of its mines are worked by indentured laborers, as few others would be willing to risk the barely-breathable atmosphere and substantial radiation found there.
Hades: Sister planet to Persephone, though far closer to the system's center, this planet is tidally locked so that one face always faces its sun. The dayside is virtually unliveable, as the thin ozone layer provides little protection from the radiation the sun puts out and winds generated by the heat blow without respite. However, several large craters on the nightside of the planet have served for some time as foundations for colonization and mining, allowing life to cling where habitation might otherwise be impossible.
I'll come up with some more later. That's just a couple of ideas loosely based on stuff I've read or considered.
History doesn't always repeat itself. Sometimes it merely shouts "Weren't you listening the first time?!?" and lets fly with a club.
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Here's a question for you: in your conversion, does the Sol system even exist? That is, obviously Earth is gone/burnt out/whatever, but what about Europa and Mars? After all, they were in the original one... and all you'd really have to change is to replace the Earth planet-icon with a dead world that was an irradiated wasteland.
History doesn't always repeat itself. Sometimes it merely shouts "Weren't you listening the first time?!?" and lets fly with a club.
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