Serenity computer model
POSTED BY: SandmanNinja
UPDATED: Monday, January 22, 2007 18:15
VIEWED: 12397
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Here's the link to the animation:
http://www.aussie-photos.com/3D/serenity/stills/serenity.avi
It's 101 frames at 30 frames per second (give or take)and lasts a touch over 3 seconds.
Choo1701 - Yeah, it's not perfect. There is a section on an alternate neck and I plan to go back and re-do the neck the other (more accurate?) way.
I've seen the lightwave tutorial and have seen the ref photos here, as well as looking at the images in my Serenity role playing game manual.
It's a beautifully ugly bird, verging on more organic than harsh lines.
Comments on the animation would be welcomed.
Cheers
-Joel (SandmanNinja)
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That's a nice model. No doubt you've been using the 3D-Palace tutorial. I hope to start working on a Serenity model sometime soon, I like the 3D-Palace tutorial but it's terribly inaccurate. The thread from LWG is really good and it's one reference I'm going to use as a basis for what I'm going to do. But luckily, sometime this month there are some blueprints of Serenity (highly detailed) that will be coming out from Quantum Mechanix that I'm going to try to order and hopefully that will have the best references for the ship. There's also the 20-inch model coming out later this year that will be good also.
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Not a bad start, and some of the detailing is good, though much of the shape is wrong. The cockpit window flows with the shape, rather than doming out, the neck seems to rise too much, also theres a semi circular tube that breaks off from the neck and leads down underneath the shuttle bays, acting as a sort of landing platform which the wings project from. The Landing gear project from boxes either side of the cargo bay, which also needs to be boxier.
The Thrusters are pretty good, though I think they have more spines at the front and the jet intake spike is more of a dome than a cone. The FireFly engine is pretty much spot on, except the Reactor assembly at the top and some panelling at the back, but that may just be the render angles, I think it should also has a few more pipes.
If it helps at all for a reference I have a FireFly model built in 3D Studio Max
More insane ramblings by the people who brought you beeeer milkshakes!
No one can see their reflection in running water. It is only in still water that we can see.
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Hi DarthViper,
Yup - the StormBringer. I think they changed design elements so it wouldn't be an exact copy (think I read that someplace - AFTER I started the tutorial!).
Blueprints would be fantastic!! I'll have to check them out. Tho I admit I want to do other models besides Serenity - I may tackle it as my skill increases and I have more accurate plans.
For those interested in seeing a longer animation, please check out:
http://www.aussie-photos.com/3D/serenity/full.zip
The first animation was only 3 seconds long - this one is 17 seconds long. It shows the shuttle undocking and flying off and the legs retracting, etc.
I know it's not an accurate model, so I'm not asking for crits or comments - just trying to share some Browncoat love...
-Joel
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VERY NICE, Citizen!!
Very impressive!!
Ya use good tools - 3DS Max rocks!
Cheers and thanks for the good renders
-Joel
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Yeah, the blueprints are supposed to be put up for order soon on the Quantum Mechanix website (like possibly this week) or if you live in Florida you can go to the FX show this coming weekend and they'll have a booth where you can buy one and pick it up yourself.
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Wow....everyone...beautiful, guys!
Now do the Jupiter 2 Chrisisall
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