General Discussions

FIREFLY MMORPG

POSTED BY: SnakeCharmer
UPDATED: Wednesday, June 4, 2008 17:18
VIEWED: 61095
PAGE 9 of 13

Saturday, December 9, 2006 12:59 PM

I was thinking about how cool it would be if this game was on the Wii!

I mean, you shoot with the Wii-mote; you wanna fly a ship? Hold the 'mote and 'chuck like the flight-stick on Serenity, and you're flying.

There are many more ways of making it interactive - like how Call of Duty 3 (Wii) does (paddling an oar in a dingy, fighting off people who jump you, driving cars - that sort of thing).
Not sure how well it would work as an MMO, but would be fantastic fun!

Some people have asked for real skill levelling - check out Oblivion for that, they do it brilliantly. And other people wanted "not level levelling" - check out EVEOnline... in Eve, you don't "level" per se, you buy skills that you download into your implants (obviously this is not how it would work in an FF-MMO, but you get the idea) and then it takes time to increase in level for _that_ skill... and you can only increase one skill at a time.
Some variant on the two of those methods at the same time would rock.

Oh, and other people had mentioned that they're site going down is a bad indication - well, i managed to get _some_ info of it before it died... the average player would use around 5kbps or network bandwidth/traffic when communicating with the games central server. So 100 players becomes around 500kbps - a thousand 5000kbps (or 5mbps) and so on. Commercial gaming servers will be running off of gigabit lines, from the math that i'm doing just here (1gbps = 1000mbps = 1000000kbps) you can get 200'000 players off just one gigabit line, and that's if they're sending their average all the time (which the wont and don't).
Erm, i got lost somewhere, let me see if i can find my point!
Nope, can't... nevermind.

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Saturday, December 9, 2006 1:04 PM

They sound like some good ideas Jale, especially the part about it not being just about experience.

Does anyone know hoe eve online works? If your flying a ship and fighting, is it in real time like a space sim?

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Saturday, December 9, 2006 1:34 PM

Well you fly around in real time, but the combat is more about what you go into battle with than actually targetting anyone. If you want a really deep, trade/space fight simulator, Get X3: Reunion, or if you dont have the power to run that, X2: The Threat. They are offline but much of the 'Firefly' experience is here...trading, spacewalks, salvaging

EVE is pretty much that but to the extreme. Most of the stuff that the crew do in space, you can do in EVE. However, both EVE and the X Series are the same old staid 'better world' kina idea.

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Saturday, December 9, 2006 2:51 PM

Howdy all!

I've created a website dedicated to the discussion of the Firefly MMORPG. Feel free to check it out, register, make a post.

Hope to see you there!

Owner / Admin - www.firefly-mmo.com

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Saturday, December 9, 2006 3:38 PM

Hey, if any of you recognize me you'll know that I haven't been on here in a while. But this is most definitely something that can get my attention. And actually, I tried to post yesterday but this site was having almost as much trouble as www.multiverse.net (which, btw, is up again).

Apparently what multiverse is trying to do is make one program that can play a number of different games.

Their home page links to an article that partially reads "Which is the future of virtual worlds? Experts or the masses? Multiverse appears to be hedging its bets by allowing its tool set to be used by either." I think this is a similar mindset as the Unreal Tournament games, which ship with the editor. This is shiny beyond belief if you ask me. Part of the glory of pc games over consoles is that we can have some control over them ourselves. The extent of that control is going to be determined by whoever actually makes it in the first place, but I really hope to be able to go into 3ds max and make my own character model, or even my own ship. That's what I'm hoping for.

This is a definite success. Not only do we get our Firefly fix, but it's a way to bring more people in to the show.



"We may experience some slight turbulence, and then... explode."

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Saturday, December 9, 2006 4:21 PM

Here hoping we can have both. I do wonder how the game world will work, in the series there's lots of Alliance and few independents.

I believe in the game there will be lots and lots of independents and not much Alliance. How will the game story/balance work?

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Saturday, December 9, 2006 4:37 PM

Wow Jawdy and Jale, you guys have really thought about this alot. I personally wouldn't mind seeing the game on the Wii, and I am so happy to see the fans of this show growing. I know that it doesn't even matter how the game comes out, I'm going to play it.

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Saturday, December 9, 2006 5:40 PM

Quote:

Originally posted by Zeek:
This is exciting news because Firefly is still getting some attention. It's not exciting because this game won't be able to reproduce what we loved about Firefly.

At least not what I loved. I don't care so much about a giant verse filled with gamers trying to kill each other. I care about our small little crew and who they were. I don't care about fighting the alliance or for the alliance or smuggling. I cared about the funny.

I just don't see myself getting sucked into this game. Even though I consider myself a huge Firefly fan.



Couldn't agree with you less. I'm a game-geek, but I would much rather have the TV-show back, instead of some lame excuse. What I want is to be able to follow our BDH's again, and not having some static NPC version of them in a MMORPG. Where's the feeling of Firefly in that?
Instead, give me a Freelancer within the Firefly universe (Freelancer, for those who doesn't know is a singleplayer space-simulator with Multiplayer support).

"Do you know what the chain of command is? It's the chain I'm going to beat you with 'til you know who's in ruttin' command here!"

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Saturday, December 9, 2006 6:15 PM

My official response is: eh. I'm not a big MMORPG guy, but it could be cool. I also think that Fox is thinking they can milk $15 a month from Browncoats while producing a somewhat lame game.

We'd all like them to just put the damn show back on the air. Of course, it's more complicated than that - actors, writers, etc. have moved on, and they'd have to be corralled back together to make it all work.

Random thought: What if it were a spinoff, and the game focused on the Unification War instead of Firefly's place in the timeline?

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Saturday, December 9, 2006 7:02 PM

Damn, I cant wait to play as a Brown Coat

Just Joined the site and Firefly is my favorite show, I watch through the series all the time such quality

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