FIREFLY MMORPG
POSTED BY: SnakeCharmer
UPDATED: Wednesday, June 4, 2008 17:18
VIEWED: 61095
PAGE 8 of 13
Quote:
Originally posted by zzetta13:
I see this as a good thing but I still want the cast and crew back on television or the BDS (big damn screen).
F*X is milking every penny out of something that should be back on the airwaves and they know it.
Z
Good to see any Firefly exposure but I kind of agree with Z on the "milking" thing.
Siri
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Quote:Heh. Second Life. Have you seen this?
Originally posted by mrben:
Personally, I think that the best idea would be to produce something where the user community can actually create their own stuff, which the FF community excels at; rather like Second Life.
http://www.rikomatic.com/blog/2006/08/serenity_lives_.html
Sorry if this is old news, as I'm sure it is, but it's a neat "Second Life" place to visit.
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http://www.flickr.com/photos/sara013
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Quote:
Originally posted by Zeek:
In my understanding the Star Wars MMO game started out just with some sort of "transport" thing. Where you would just sorta go to a airport or maybe a spaceport and take a transport ship to another planet.
You're not looking at the destinations. You're looking at the ships. And mine's the nicest.
Quote:
Originally posted by Zeek:
Later they came out with an expansion where you could buy your own ship.
You buy this ship, treat her proper, she'll be with you the rest of your life...
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So basically, what they're saying here is that Fox have given the license to a company that does not make games, but has made a piece of software (an unfinished piece of software). And that this company, whenever it finishes it's software, will then choose some random team of likely amateur developers to develop a highly sophisticated second piece of software.
Now, I want to be giddy as much as the rest of you fine folks, and the last thing I wanted was to make my first return post on this site a somewhat down one... But at this stage, color me skeptical. I just can't bring myself to trust this at this stage in time.
Really though, what we ought to be talking now is game-play logistics and what we really want out of a game, and then keeping those written down and organized. That way we can send them off to the developer when one is announced and let 'em know what it'll take to keep us laying down fifteen bucks a month.
Also, hi everybody. How's things?
Done,
-Dracos
******
Back from the dead, to kick you in the bread.
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Well like someone said further up if this is just some way for Fox to "test the water" as far as the succes of another firefly series goes then i say we should definately try and make this game succesful when it comes out. I just hope that it does justice to the awesomeitude of the series...
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also i would just like to point out that this forum is quite possibly the biggest grouping of cannibals i have ever come across... and that is funny.
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I saw this thread and now I am scared. MMORPGs are addicting, and I don't want this game to be the end of me. I'm excited and scared. I really hope they do justice to the series though.
Check out my classical videogame cover band at www.selectstartband.com
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ok...here is where I am confused. Or, maybe not so confused.
Fox Entertainment (the part of fox that makes its video games) has a good working relationship with Sierra.
http://en.wikipedia.org/wiki/Sierra_Entertainment
Does this mean that we could definatly see Sierra Entertainment working on the Firefly MMORPG in the future?
It seems to me that it would be a good step for both companies. I mean Sierra is for the most part out of the MMO market, and this could be a good entrance for em. And, Fox entertainment would most likely go to their go to company for games for the best quality product possbile, because that in turn means more cash for them.
I dunno, but if Sierra works on Firefly, alot of my doubts have already subsided.
If we could even go one step further? and say that valve takes on the process of making the game? what with Steam helping to sell it? And Fox, and Sierra backing the publishing.
Mind you these are all random hypothesis, but I would say that there is a good chance Sierra will have some hand in the product.
If any of you do not play video games, or are confused about the company that sierra is, that helped publish such games as Half life, Half life 2, F.E.A.R., Aliens Versus Predator (A fox franchise).
However, there is a downside to all of this. Sierra which is owned by Vivendi Games, also owns Blizzard Entertainment which are the makers of the hit game World of Warcraft.
http://en.wikipedia.org/wiki/Vivendi_Games
One can only wonder if sierra will even get to take on a product that might interfere with W.O.W.'s sales.
Alot of these are just educated guesses. But it would still be cool to see a quality game maker, help in making what could possibly be a great video game.
w00t
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I dont get it. Is this going to be a real commercial game that youll see in the shops, read reviews about. Or is it just going to be another one of the games on the website that ive never heard of.
Dont get me wrong im looking forward to playing it no matter what.
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Looks to me like its going to be a downloadable something, rather than in the shops. Judging by the nerdy interest in the property, we will still see reviews of it on websites. This means it likely will have a far lower fee than games like World of Warcraft.
If I had my way...
The space portions would play out like the X series of games...pilot the ship around with a detailed in-cockpit view, get a news ticker hinting at jobs at space stations etc...
Planet landings would be just like zoning (ie not passing through the atmosphere...thats just too much to hope for) but once on the ground its like a traditional MMO...3rd person view
Planets would consist of two or three cities/towns, and plenty of wilderness in the case of border planets
There would be a nice variety of ships available, and the ability to walk away from the controls while on autopilot, ala SWG: Jump to Lightspeed, and stroll around the ship.
This is a key addition: REAL SKILL LEVELLING. I hate the whole thing of just getting experience, as an idea of Firefly. Ugh. What I would prefer are minigames related to skills. For example, shooting. You do a shooting gallery test, and if you manage to pass, you get a higher skill in shooting, and evermore is your skill at shooting a handgun (accuracy) better. Or piloting, hitting the right switches and so forth, like a driving test, allowing you new skills...so if you can hit the sequence of controls to perform a Crazy Ivan once, in a real cockpit with all the switches, then you can perform one in game.
A single player game as the 'tutorial'. Mal didn't start out a pilot, he was a soldier and then a random guy. To choose an independant life I think there should be a reasonable (5 hour ish) single player game in which as well as learning controls, you start to build up into your character, starting off in the war and ending up with your ship.
Second-Life style customisation of clothes. Or, at least, City of Heroes levels of customisation. What I mean by this is preferably you would be able to design your own clothes, and failing that just have masses of options.
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