BSG faux pas: Anyone else see this as a problem???
POSTED BY: AURaptor
UPDATED: Tuesday, October 24, 2006 18:56
VIEWED: 4356
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Quote:Well, they were pinned down by a couple of Cylons, so any nerves they had left would've been jangled enough. Plus, they know Adama, and they know he's neither suicidal nor stupid.
Originally posted by Grizwald:
Funny none of 'em got nervous, seeing that thing obviously in free-fall directly overhead...
It's faith.
If he's jumping Galactica onto their heads, he's probably got a damn good reason, one that doesn't involve killing the people he's coming to save.
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We applied the cortical electrodes but were unable to get a neural reaction from either patient.
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They jumped into atmo, but I don't recall it ever being said Galactica had to wait to re-jump. I thought it was for the civilian ships. Anyway, something to look out for when I re-watch past seasons. This show is amazing, and I agree, that ep should win awards this year. Well, unless they outdo themselves
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Quote:
Originally posted by kaneman:
They jumped into atmo, but I don't recall it ever being said Galactica had to wait to re-jump. I thought it was for the civilian ships. Anyway, something to look out for when I re-watch past seasons. This show is amazing, and I agree, that ep should win awards this year. Well, unless they outdo themselves
I guess we need folks who have 1st season eps on dvd , or to go back and check 'em out online, if available. I swear I recall them counting down before the next jump, not because of the civilian ships, but because of how the jump mechanisms work. The Cylons were also limited to how quickly they could jump, so it wasn't just allowing for the rest of the fleet to keep up. Maybe the reset counter was to indicate when they could jump their furthest distance. Shorter jumps possibly could be done in quick succession, with in a matter of seconds, and not minutes. That would kinda sorta make sense, right ?
People love a happy ending. So every episode, I will explain once again that I don't like people. And then Mal will shoot someone. Someone we like. And their puppy. - Joss
" They don't like it when you shoot at 'em. I worked that out myself. "
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I also remember talk of needing the navigational computers to resolve a course, and for the data to be distributed to all ships. A one-ship "micro-jump" like that can probably be streamlined using best-guess estimates (well, not jumping in, but jumping out to orbital space can't have been too hard).
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We applied the cortical electrodes but were unable to get a neural reaction from either patient.
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Darn it, I'd check the first episode to clear things up, but I've loaned season 1 out to a friend.
"I thoroughly disapprove of duels. If a man should challenge me, I would take him kindly and forgivingly by the hand and lead him to a quiet place and kill him."
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As for the faux pas I have no idea, but I will say that was my favorite episode since the first ep of the first season. Both had me on the edge of my seat, and I don't normally spend a lot of time there for anyone.
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In the 5th ep of the first season, "33", the fleet was chased and found 33 minutes after each jump...and in that ep they clearly show the control room crew counting down, resetting the clock, etc. They were chased for 200+ jumps, I think.
Not that wiki is gospel, but...
http://en.battlestarwiki.org/wiki/FTL
There is no mention of lags between jumps save for recalculation time.
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