General Discussions

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POSTED BY: nuclearday
UPDATED: Sunday, December 9, 2007 19:52
VIEWED: 29983
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Monday, February 13, 2006 7:18 PM

Someone also did a mod for Freelancer. The links/threads to these 2 mods are buried somewhere.

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Monday, February 13, 2006 7:22 PM

Quote:

Originally posted by Diavo:
Someone also did a mod for Freelancer. The links/threads to these 2 mods are buried somewhere.



Yeah, I noticed the Freelancer link in the thread, but I didn't spot a NWN one. Apologies if its already been brought up.

Quote:

Originally posted by TiVO25:
I'll see if I can't find the link and post it. I know its at Neverwinter Vault, I'm just at work, and don't have oodles of time to go find it right away.



Well, that was easier than I thought.

http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=4118

No screenies at that one, its actually a bundle of the various haks that have been created. A little digging at the site the link takes you to should turn up the original haks independently where there are screenies included.

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Monday, February 13, 2006 8:41 PM

Quote:

Nathan: I went to E3 with some of the Firefly/Serenity people, and I was party to some meetings with some kids who developed the video game engine, wanted to talk. It was very exciting just to see the beginnings of a video game . . . I hope it’s X-Box, and I hope it’s great. (To the recorder) X-Box, if you’re listening, I need Halo 2, in advance . . . "

If anyone could track down the production company who designed the game, it would be great to see some screen shots.




Awww... I have a little less respect for Mr. Fillion. He plays Suxbox =/.

The PC is UBER!!! (if you make it that way)

My PC Specs:
AMD 64 x2 4400+
2 gig of RAM
7800 GTX (256mb version)
Twin 7200rpm Hard drives setup in SATA RAID

I had already thought about a Firefly/Serenity game. Though I thought of it more like an MMO. And the more I thought about it the harder I thought it would be to make.

Though they have made and are making some Scifi stuff that I am looking forward to.

Star Wars Galaxies WAS awesome before they tried to fix it (though it did needed fixing, they just did a bad job trying).

Star Trek is being developed, and from what I've heard of what they are trying to do with it, it sounds like it could be a great MMO. Though I know nothing about Star Trek.

I think a Firefly/Serenity game would most likely be poorly developed. Probably would wind up being ultra buggy and a short Single Player game. I would enjoy seeing some form of awesome space travel, maybe be able to take control of the ship.

And since there are so many characters and I think that being just one throughout the entire game may not be as good I thought that if they were ever to develop a Firefly game they should have it to when you came up to certain parts of the game through single player, you would play this character, then later on at another vital point in the story you played another character.

This is because in Firefly/Serenity ONE character never did anything, all 9 characters had something important to do, it wasnt ALL Mal or ALL River or Simon or Book. It was the whole group, and thats one reason the Series was so great (and again, thats just one reason, there's so many reasons this show shouldnt have been canceled).

I think if they were somehow able to pull off an MMO or Single Player game IDEA, then they could put a talented developer company at work to do it. I certainly would buy it and play it, no matter if it sucked bad or was one of the best developed games I ever played... Either way it would be one of my favorites.

"Th3re !s n0 spo0Ne." -The Matricks

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Monday, April 10, 2006 5:38 AM

My four plat -
You start off as stated earlier, Joe Schmoe ((Or Jayne Schmoe, as to not be excludin' people)) staring at the Spaceship Titanic. Single player game for a while. Fight in the war, whichever side you want, see the captain, Zoe, and maybe even the Goose Juggeler/Shadow Pupeteer himself ((If you become a POW.))

You then have a run in with the Big Damn Heroes or Badger or Atherton Wing etc. etc. through which you create your character. Then you start making a life in-game, either with other players, npcs, or both. You'd slowly build a crew, starting with an old buddy from the war or somesuch, or maybe someone you've only just met who is willing to take the chance on you.

Then you can get a ship, choosing whichever you fancy, or you can start a business, etc. etc. Afterwards, you can take jobs as you get them, give jobs, and build up your crew/workforce. The crew members would have to be either all NPCs or a mix of PCs and NPCs. The NPCs then fit the Job/Archetypes mix. If a PC is in your group but not active, they will stay in their "Bunk" whilst making occaisional trips to the galley, weights, cleaning their guns, etc. etc. as determined by what they do in game.
The NPCs would also develop and be multi-dimensional.

There would have to be ongoing plots, preferably written by Joss, in which everyone's missions are integrated. The BDMs might be able to play their characters for some in game events.

NPC conversations should be all scripted but with multiple options, and PC to PC conversations could either be micd or typed. Certain words would get translated into things like "Shiny" "Dong-Ma" and "Fei-Fei-du-Pien." NPCs would give tips and such.

The view could be 3rd Person and 1st person as determined by the player. You should have limited ability to play as your crew as well. In the game, the player can go wherever they want barring a logical reason for them not to be able to.

Combat would have to be real time, with major battles allowing some characters to act as "Commanders" a la Battlefield II. One would also be able to interact with everything in their environment.

Players as Reavers wouldn't work to well I think, but some small groups being "escapees" from the academy or other such locations could work. Factions would be split into three main ones, with everything from the Independants, Alliance, and Neutrals down to individual crews for the "guilds".

A singleplayer offline game in which you are the BDHs would be nice to have along with this, so you don't absolutely have to be online, but it could tie in, showing you things to loot, etc. etc.

If you've thoughts or something to add, I'd like to hear it.

If anyone gets nosy...Shoot em.
Shoot em sir?
Politely.

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Monday, April 10, 2006 6:49 AM

Lots of great ideas here. I just wish some game company with talented people would be crazy enough to put me in charge of designing a Firefly game. I seriously doubt many browncoats would be disappointed. I'm really really good at planning these kinds of things. I'd probly be a crappy leader though i'd have to have some more charismatic other person to give all the orders.

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Monday, April 10, 2006 10:02 AM

There's also a FF mod being developed for Escape Velocity Nova. Haven't checked on the progress for a while though. Hope it doesn't turn into vaporware.

----
Jesus was a spineless pinko-commie pacifist

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Monday, April 10, 2006 10:58 AM

hmm a Firefly game.

It would have to be done by the right people, or it would suck big time. I wouldn't let EA near it, we don't want Serenity the platform game, collect all the batteries to start the engine style games.

I would say get an RPG company to make it, Bethusada (Elder Scrolls), Bioware (Neverwinter Nights, Knights of the Old Republic). Then I would have it take place after the film, you start out as a character (browncoat of course) and have the recruit your crew, buy a ship and get a job. You complete missions but there is a story arc going on as well. Serenity would be in the game with the crew and would appear in important story missions.

Either that or a game along the lines of World of Warcraft or Eve online, a massive online RPG game with everyone playing different characters they created on different ships and sides (alliance, browncoats etc), with the crew of serenity as characters that appear only in important missions.

"You can't take the sky from me"

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Sunday, April 23, 2006 8:46 PM

I totally agree, also could someone post a link to the thread with the freelancer mod?

One Day.
One Mission
One Army of Browncoats.

On June 23rd, We Aim To Misbehave.
www.SerenityJune23rd.com

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Sunday, May 14, 2006 4:51 AM

Quote:

Originally posted by Guywhowantsafireflyofhisown:
I totally agree, also could someone post a link to the thread with the freelancer mod?



You just got damn lucky. You're getting the link from the lead coder himself!

http://fireflymod.hopto.org/

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Monday, May 15, 2006 3:37 AM

Quote:

Originally posted by ElderElementalEvil:
I would so buy that game...
I'm a big fan of the KotOR series of games as well. I think it would be a much better option to be able to create your own browncoat rather than try to live up to being one of the crew.

Quote:

Originally posted by Jonus:
I'm a huge fan of the Star Wars: Knights of the Old Republic games. I'd like to see a Firefly/Serenity game similar to that. Here's something I'd like to see (but I'll leave out the little details otherwise I'd be typing all day):

You start out by creating your own character - your own Browncoat soldier. You can customize your whole appearance, gender and class.

The game starts and you're playing alongside Mal and Zoe and other Browncoats in the Battle of Serenity Valley. The battle would be intense, Alliance soldiers all around you. And eventually you get separated from Mal and Zoe, you're shot and captured by the Alliance - imprisoned for years.

Years pass and the crew of Serenity find out that you're alive and they bust you out of an Alliance prison. Wash and Book are dead. You become the new crewmember of Serenity. You take different jobs from Badger and other scumbags.

You'll also have to battle Reavers, Bounty Hunters, Alliance Soldiers and Operatives.

Mal would kick Han Solo's ass.





i think in the style of Kotor would be a great engine. we could make our own character and we could even interact with the crew, maybe even be a memeber of the crew for a while. it would be cool.

Keep Flying!!

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