Browncoat Rally Cry!!
POSTED BY: MuddersMilker302
UPDATED: Saturday, March 4, 2006 15:21
VIEWED: 10350
PAGE 3 of 4
Quote:
Originally posted by furiousmonkeyboy:
I tell you what would be a damn fine game..Firefly game similar to Kights of the Old Republic(same party selection, and character stength options) but add a more real-time shooter element
From what I've seen in the game related threads, this is something that a lot of people want. So, if you want to mod Kotor, I don't think that anyone is going to argue. In fact, from what I've seen, a lot of people will cheer.
Here's a link to modding tools, tutorials on how to do it, etc if you want to start something.
http://www.starwarsknights.com/tools.php
Quote:
Originally posted by furiousmonkeyboy:
And another thing...
Don't think anyone will disagree.
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"We're in a giant car heading into a brick wall at 100 miles/hr and everybody's arguing about where they want to sit."
-David Suzuki
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I'd be modding it right now...If I could(I use a Mac)..... I was just implying that that would be a good basis for a Firfly game
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Actually now that I think about it... KOTOR's game system would be a great way to do it.
In KOTOR there can be one main character that the player usually plays, and you can select companions to leave a ship with you....
DUDE I'M TOTALLY INSPIRED (and this is coming from an artist who has participated in making MODs).
I would assume they give you a map editor with these mod tools (I haven't looked at it yet), and if you've played KOTOR then you know that their map editor seems to be good at making Space ships and the such.
Not only that the very game has you going from planet to planet via the Ebon Hawk (the space ship in both KOTOR 1 and 2)....
Ok... This.... MUST... Be done...
I'm definetly in for a Firefly Mod. 3D Modelor/Animator reporting for duty... I need to start looking around in the KOTOR modding community to find some good modders... (No offense, but finding some here is unlikely.)
"Th3re !s n0 spo0Ne." -The Matricks
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Curse M$ windows and it's monoply in the computer gaming industry!!!!
I have a Mac too.
----
"We're in a giant car heading into a brick wall at 100 miles/hr and everybody's arguing about where they want to sit."
-David Suzuki
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@Dinky:
One request. Please don't call it "The 'Verse".
That's the name of my project and there is another one that plans to be a mod The Elder Scrolls Oblivion that is using a subtitled version of the same name.
I guess this is what happens when you come up with an obvious name. But, I calll dibs! 
@FuriousMonkeyBoy:
How about a game that's game play is Fallout-esque?
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"We're in a giant car heading into a brick wall at 100 miles/hr and everybody's arguing about where they want to sit."
-David Suzuki
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Hey! Then if someone else is already making a mod on a better engine then why should I bother making time?? Goodluck to you guys :).
I've got my own ideas, I'd rather do those :).
"Th3re !s n0 spo0Ne." -The Matricks
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Quote:
Originally posted by Dinky:
Hey! Then if someone else is already making a mod on a better engine then why should I bother making time?? Goodluck to you guys :).
I've got my own ideas, I'd rather do those :).
Well, my project is from scratch. So, I have to build the engine and modding tools before anyone can do anything with them. For me, it's a long road.
But, if everything goes according to plan, or an approximation of according to plan, people will have a cross-platform engine to play with. Hopefully by then I can either attract someone who knows (or learn enough of myself about) "making things pretty" to make the engine shiny.
Still, for me, it'll be a good chunk of before anything is end-user produced.
By the way, I've been meaning to ask you if I could solicit your advice on a couple things? It's just that I know what modding tools I'd want, if I was to make a mod for an engine. But I'm not a modder, I'm a programmer. So, the questions are going to be along the lines of, would x be acceptable? Perhaps a little discussion if you want. Would it be ok if I messaged you from time to time?
Regarding the mod. Psyborg is doing it, but (s)he's just getting started. So, I'd imagine (s)he could probably use some help. Hint hint nudge nudge

Seriously though, if you've got other things to do, then it's all good. Hell, I should be way ahead of where I am. But, real life comes up, other interesting projects to do... spending way too much of my time posting on this board and not writing code like I should be doing.
*sigh* I think I have a problem

Ok, back on topic.
I know that typing isn't exactly the best way to communicate, and that the above could've come off as pushy or whatever. Please note that it is not intended that way. It's just meant as is. Just pointing out that someone could use some help if you are willing and able, nothing more.
At any rate, it's been way too late for me for a while now; I'm starting to feel floaty tired. So, I'll have to end the post here.
See you on the forums

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"We're in a giant car heading into a brick wall at 100 miles/hr and everybody's arguing about where they want to sit."
-David Suzuki
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This idea of modding KOTOR to create a Firefly game...It's a great concept, but the fact of the matter is, I think, The game will ruin the Illusion of the series that we love so much.
There is no way at all the a game could re-capture that vast emptiness of space that Serenity travels through day in, day out with her crew.
If we were to make this...we'd have an attempt...and a damn good attempt no doubt, but the graphics would let us down. Lip Syncing would be irritating just like it was on KOTOR. I dont know much about Modding games...I don't know how effective it would be, but I think one of the things people love about the series and the film are the characters..and their eprsonalities. They're such individuals from start to finish and we love to watch them...but to play as them???
I mean...what about when you died in the game...You'd hate to see it...to watch River die in a fight with one Reaver when you accidently put on sticky keys and cant turn them off in time to save her. The reason the film as so good was because it kept us in the illusion. We became submerged in this world and the people in it and it never gave us reason to be taken out of it. A game...as always..ruins the film it's connected too. A well made film tie-in is always poor let alone one made by amateur fans, i don't mean that with any dis-respect. I'm just saying that I think everything we love about Mal,River,Jayne,Simon and the rest of the crew would be gone as soon as we started playing.
No doubt I'm gonna get some arguments here:p
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You have really missed the point....I wasn't talking about modding Kotor it the first place...I was saying that a Firefly game made completely seperate with Kotor-like gameplay (party selection, openended story line,travel to where you want to)with more of a shooter action during combat....would be a great game....now I might mod Kotor if I had the time or ability...but that isn't what I was talking about
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I'll also point out that a FF game does not necessarily mean playing the crew of FF.
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"We're in a giant car heading into a brick wall at 100 miles/hr and everybody's arguing about where they want to sit."
-David Suzuki
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