General Discussions

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POSTED BY: nuclearday
UPDATED: Sunday, December 9, 2007 19:52
VIEWED: 29983
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Thursday, February 2, 2006 2:21 AM

Quote:

Originally posted by MohrStoutbeard:
Well, personally, I've long dreamed of a Firefly game that would be a free-roaming RPG experience; something more akin to Fallout than Grand Theft Auto. Yes, it would be more difficult than a simple shooter, but...



You had me at Fallout :P I still consider that series one of my all-time favorite games. I think I'm also starting to lean towards the idea of playing a browncoat that's separate from the main crew. You somehow end up on board the Serenity, and end up pulling the crew into all sorts of trouble they'd rather not get into...

Also, there's plenty of room between the end of Season One and the events in Serenity for a videogame to take place. I think I'd rather see that than one taking place after the movie. Mostly then cause you could have all nine characters there instead of just seven.

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Thursday, February 2, 2006 2:24 AM

Quote:

Originally posted by themantheycalledJames:
Nine people... Book and Wash are dead (via Alliance and Reavers) so it would be 7 people. And Inara may or may not be going back to the training house...so maybe six. And How could you have a Serenity games without being able to play as River the most bad@ss member on the crew.

And who would want to play as a punk like Kaylee or Simon



Well, I always like having a couple mini-games in my videogames, so there could always be something for some of the less combat-oriented characters to do. There could be a mini-game where Kaylee has to fix something in the ship, for example. And Simon in the infirmary could work as a save point a la Final Fantasy where he heals your HP...

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Thursday, February 2, 2006 3:16 AM

i think it should be a 3rd person shooter (like freedom fighters)

with the grand theft auto spaceship stuff also (cause that would be amazing. imagine playing through the "leaf on the wind" scene)

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Thursday, February 2, 2006 3:44 AM

Two words: Online MMORPG. Almost like star wars galaxies (except without the sucking part). But a 3rd person shooter would probably better. Just following Mal around with him shooting Reavers etc. gives me goosepimples.

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Thursday, February 2, 2006 11:04 AM

Quote:

Originally posted by Jonus:
I'm a huge fan of the Star Wars: Knights of the Old Republic games. I'd like to see a Firefly/Serenity game similar to that. Here's something I'd like to see (but I'll leave out the little details otherwise I'd be typing all day):

You start out by creating your own character - your own Browncoat soldier. You can customize your whole appearance, gender and class.

The game starts and you're playing alongside Mal and Zoe and other Browncoats in the Battle of Serenity Valley. The battle would be intense, Alliance soldiers all around you. And eventually you get separated from Mal and Zoe, you're shot and captured by the Alliance - imprisoned for years.

Years pass and the crew of Serenity find out that you're alive and they bust you out of an Alliance prison. Wash and Book are dead. You become the new crewmember of Serenity. You take different jobs from Badger and other scumbags.

You'll also have to battle Reavers, Bounty Hunters, Alliance Soldiers and Operatives.

Mal would kick Han Solo's ass.



Yeh that'd work a KOTOR template. For a start you could have 9 characters which you could build a party of 4 to take off ship. Each character is skilled in a particular area and these skills can be leveled.

You can have the freedom of travelling around the verse to different planets and spacestations picking up different jobs (Missions, quests etc), buying parts and upgrades for Serenity and you could also throw in a trading system. This could make it very open but you also have Primary story Missions. Obvious enemies are the Feds, Reavers and Niska

Yeh that'd work. Any game coders out there wanna take this on board? :)

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Thursday, February 2, 2006 12:15 PM

Hi,

actually, the Fallout series was the first thing that popped to my mind when I saw the first eps on DVD. I so loved those games (and I am not much into gaming normally). It is how I sell the series to my friends, too "You have to watch it. The setting is so much like Fallout" We used to have LAN-Parties and play Fallout for ages.

As I said, I am not much into gaming any longer (no time for it and not the right bunch of people around, I guess, I only like gaming when I have others to share the experience with). Still, if there were a game on Firefly out, I would probably buy it anyway, because I am crazy enough to buy anything related to the show. I definitly would want it to be a multiplayer game, because the cooles thing about the show is the team spirit and it would be awsome to capture some of it in a game.

Keep flyin',
Capella

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Thursday, February 2, 2006 1:56 PM

Whichever way it works, you gotta have some poking-fun-at-the-genre stuff or it ain't Firefly.

I'd screw with the cheat codes. Give them consequences. Yes, you can type this in to get full weapons and unlimited ammo, but now the Alliance is after you for arms dealing. Got a code for full health? The medicine that saved you took all of the ship's cash. In Joss' 'verse, actions have consequences. All of them.

A true Firefly game should not allow you to build up points or ascend levels to become more powerful. It should be about just getting by. There should always be the chance that your experience points or whatever could be taken away by happenstance or enemies.

Which, by the way, would add an interesting element of chance to the game. Maybe you'd have to struggle to get past an easy level because you've had a run of bad luck. Maybe you'd breeze through a tough level because everythng fell your way. Who knows?

_________________
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Thursday, February 2, 2006 4:13 PM

Quote:

Originally posted by CABridges:
A true Firefly game should not allow you to build up points or ascend levels to become more powerful. It should be about just getting by. There should always be the chance that your experience points or whatever could be taken away by happenstance or enemies.

Which, by the way, would add an interesting element of chance to the game. Maybe you'd have to struggle to get past an easy level because you've had a run of bad luck. Maybe you'd breeze through a tough level because everythng fell your way. Who knows?



I like the struggling to get by idea, very much so. Bring in a good haul one day, and you can get the Serenity up and flying right, couple days' furlough (and some side missions) to get the crew's morale back up, etc.
Other hand, sometimes you're barely limping along, the ship's seen better days (shoulda picked up that spare catalyzer last time you were in port) you've taken just one too many gunshots that last mission and haven't had time to recuperate. ...And of course that's just when the Reavers decide to show up and make things really interesting.

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Thursday, February 2, 2006 4:19 PM

Quote:

Originally posted by SimonF:
I think they had the basis for a Serenity video game. But obviously nothing happened. Here's what Nathan Fillion had to say about it from April of last year.

http://www.aintitcool.com/display.cgi?id=20034

"Holly: Is there going to be a Serenity video game? I don’t know how you could make a video game out of it . . .

Nathan: I went to E3 with some of the Firefly/Serenity people, and I was party to some meetings with some kids who developed the video game engine, wanted to talk. It was very exciting just to see the beginnings of a video game . . . I hope it’s X-Box, and I hope it’s great. (To the recorder) X-Box, if you’re listening, I need Halo 2, in advance . . . "

If anyone could track down the production company who designed the game, it would be great to see some screen shots.




By the by, I followed that link and, good browncoat I am, read the whole gorram interview, too. :) I'd like to find out who was supposed to be working on that. Another trouble with videogames, alot of the good ones tend to get axed pretty early on. (Sounds almost... familiar...)

Sounds like there's at least two cast members that'd be willing to lend their voice talents to the game. Possibly if the DVD sales get to something near encouraging, there might be a slim chance of getting something going again with the game.

Well, ruttin' hell... there wasn't supposed to be any Big Damn Movie either. Even if there's a snowball's chance of a game getting made, well, I think them's just the kind of odds us browncoats like. :P

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Friday, February 3, 2006 7:05 PM

If it's restricted to mission-to-mission play (not fairly open ala GTA), then it might as well be run by the Alliance, controlling everything.

Firefly and Mal are all about doing their own thing.

MMORPG!

--Diavo

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