General Discussions

Firefly: the video game?

POSTED BY: Haplo721
UPDATED: Thursday, August 21, 2003 10:32
VIEWED: 7812
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Sunday, August 17, 2003 3:20 AM

Well, if anyone besides me remembers it, there was Origin Systems Game: Privateer, and the Righteous Fire upgrade pack.

I found it very Firefly-ish, and part of the reason FF attracted me so, was it's vague similarity to Privateer...

Never liked Privateer II tho, having endless hordes of pirates attack you at almost every nav point (and more jumping in the whole time yer chewin up the previous batches) was ludicrous, if there were really THAT much piracy, interstellar trade would grind to a halt in a week.

But if you can find a copy, try Privateer, it was way cool.

-frem
diefuxdie

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Sunday, August 17, 2003 3:51 AM

I have played Privateer and Privateer 2, and agree the first was far better... but I prefer Freelancer in many respects... in fact, the whole reason that I bought Freelancer was because it resembled Firefly... perhaps some computer moddlers would like to think of a TC for Freelancer... I would love to help if such a project got off the ground.

Oh, my GOD! Who's flying this thing! Oh, right, that would be me...

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Sunday, August 17, 2003 3:21 PM

It could be that the alloys are simply so strong that projectile weopons are useless?

afterall, theses things are flying round space which has a chance of little micro-metorite strike with which will have very high energies - higher than bullets one would think.

But projectile weopons should work in vacuum of space extremely effecitively.

today, our projectile weopons dont use gunpowder - which requires oxigen. The oxidiser instead is placed within the cartrige - vera seems a strange gun to require oxygen.

hmm, maybe the only way for space combat to occur is the sort of grapple and board approach.

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Sunday, August 17, 2003 9:10 PM

If Firefly was to be made into a video game, I'd like to see an RPG, similar in style to Final Fantasy 7, even made by the same people.

And while I'm dreaming, I want a pony.

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Tuesday, August 19, 2003 10:32 AM

"It doesn't make sense that she would be. We are, after all, talking about a civilian transport ship."

This is dependent on where and when you are transporting those civilian goods, and who else wants them. As well, as you mention, the level of police presence.

Been doing a lot of reading lately on piracy during the 17 and early 18th century, the golden age of Caribean piracy. It was not uncommon for a simple commercial transport to have a gun or 6 for dealing with those who would otherwise simply take your cargo, and kill you.

This died out only when piracy died out. And that happened because the great powers, (Primarily England, but also France and Spain) stopped fighting amongst themselves, (i.e. hiring out privateers against the other's shipping) and hunted down the pirates. After it was safe, then the commercial ships stopped carrying around the heavy cannons and shot and powder.

UPS trucks do not have rocket launchers because the risk of hijacking is not great enough to warrent the cost.

With what we have seen, regarding Reavers, and the carrion house ship strippers, as well the way Mal was treated in Out of Gas, I don't think it is more realistic for Serenity to be unarmed. It does make the available options more restricted, which means more tense plot situations are available. If you can just vaporize your enemy with the press of a button, where is the fun in that?

"my kind of stupid"

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Tuesday, August 19, 2003 4:40 PM

Hi all. I just wanted to chime in and remind everyone that although Serenity is unarmed, her crew is armed to the teeth. Everyone (including Inara, if you've seen Trash) has wielded a weapon at one time or another. Also, despite the fact that they have been attacked multiple times in space, Serenity has only ever been fired upon by an Alliance ship (albeit a rogue one, in The Message). Reavers and even other outlaws don't seem to find guns to be worth the risk or expense. I would tend the agree with the "Alliance's bitch" argument. They're the only ones that can afford weapons and they seem pretty dedicated to ensuring that others don't have them.

"Today I was pompous and my sister was crazy... Today we were kidnapped by hillfolk, never to be seen again. It was the best day ever." -- Jayne

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Wednesday, August 20, 2003 2:28 PM

You know what?

Reavers are almost a myth in the Alliance. None of the regular folk will get near them (with good reason.)

Reavers must have an independant planet (or starbase) where their ships are outfitted and refueled.

They must have an entire society. A society with mothers and children and scientists and engineers and other things we don't associate with Reavers in our minds.

Perhaps a Firefly movie involving Reavers isn't remiss. There is much to learn about these nebulous cannibals who live outside Alliance control.

--Anthony

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Wednesday, August 20, 2003 5:41 PM

Quote:

Originally posted by AnthonyT:
Reavers are almost a myth in the Alliance. None of the regular folk will get near them (with good reason.)
Reavers must have an independant planet (or starbase) where their ships are outfitted and refueled.
They must have an entire society. A society with mothers and children and scientists and engineers and other things we don't associate with Reavers in our minds.



Since Firefly is a space western, it's logical that Reavers would be compared to space Indians. The indian war parties started hunting the white man after the settlers invaded their land. In reality the avenging indians were very cruel, in that aspect they are like the Reavers. The big difference is that most Indian tribes were established, peaceful, cultures. They fought against enemy invaders.

The Reavers on the other hand are just crazy. There may not be any sort of society or culture at all. It may be just independent ships where the whole crew has gone space mad, mad, MAD I tell you! (Sorry, got carried away). Each ship may react different to the space madness, that's why the stories about Reavers are thought to be myths, because each story is a little different. There is no culture that ties them together.

I don't think Reavers repair their ships, they just steal a new one. They don't have families, they just die out. New Reavers are formed when they get the space madness or their rape victims, if they live, give birth. I wonder if the space madness is hereditary? I wonder if it is contagious?

It would be interesting to find out if the space madness comes from the terraforming process or maybe it's radiation sickness from the ship drive. It could just be they were away from human contact too long.

I think the Reaver and Indian comparision breaks down. I think Reavers are Hells Angels on PCP.

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Thursday, August 21, 2003 10:32 AM

"Since Firefly is a space western, it's logical that Reavers would be compared to space Indians. The indian war parties started hunting the white man after the settlers invaded their land."

"The Reavers on the other hand are just crazy. There may not be any sort of society or culture at all."

We really don't know. There may be a method to their madness. The idea behind the Plains Indian cruelty was to scare the whites out of the territory. If you thought that walking into a certain neck of the woods would get you skinned, butchered, eatened, and raped, that the guys already there were complete whack jobs, you might not go there.

So do they have a culture, are are they complete nut balls? We really don't know whether their public persona is real or an effective con.

"my kind of stupid."

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