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Firefly gaming module (fan based) for Neverwinter Nights

POSTED BY: Jubilee
UPDATED: Friday, April 9, 2004 20:44
VIEWED: 8116
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Tuesday, July 8, 2003 1:41 AM

I'm currently working on a game module (fan based - not official) for Neverwinter Nights (a role-playing video game) based on the Firefly 'verse. I'd include all of our favorite characters (crew and villains alike) as well as toss in a few other Joss-verse characters. Since there are constraints to what I can build, Serenity herself will have to be a village since there isn't currently an option for building spaceships or futuristic technology at all.

I've just started the module so it will most likely be a while before the module is finished. Does anyone here own Neverwinter Nights and would they be interested in play-testing or playing the module when it's finished?

I've actually got a couple of modules planned. The first would involve River's rescue (rewriting Firefly history a bit to include a PC in the rescue with Simon). The second would involve Badger and some employment opportunities. Saffron and Niska may also make appearances (if not in the 2nd module, in future modules). Let me know. I'd love to get feedback from the Browncoats on this project.

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Tuesday, July 8, 2003 10:00 AM

thats sounds very interesting...
NWN is a pretty fun little game. I havent played it in awhile, but...

Keep Flying!

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Tuesday, July 8, 2003 6:55 PM

I've also got the game, and it sounds great! I haven't played recently because I haven't seen anything worth playing. Keep us up to date on the status, and I would love to test it for you.

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Tuesday, July 8, 2003 8:47 PM

I'll test too. I've been through a couple times as different classes. We've also done a little mod-ing around here, but nothing that ever got distributed.

Sarah

I'm a dying breed who still believes, haunted by American dreams. ---Neko Case

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Tuesday, July 8, 2003 9:44 PM

Quote:

Originally posted by Jubilee:
Serenity herself will have to be a village since there isn't currently an option for building spaceships or futuristic technology at all.



I would suggest making Serenity an indoor tileset. Many of the indoor castle sets look much closer to the inside of a ship than any of the outdoor sets.

------------------------------------------
-=ZERO=-
Check me out on WinMX, I have all Firefly episodes in SVCD format.

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Tuesday, July 8, 2003 11:37 PM

I actually thought about using the sewer tileset to create Serenity since it's mostly metal and grates. I'll have to re-think some things and sketch out the layout. Does anyone know if there's a blueprint of the Serenity layout anywhere?

I'm going to make use of the chinese translations that I've seen for some of the dialogue. I'm trying to decide if I want to make options for romances between PCs and NPCs. But if I did that, I'd want to offer options...it might be too complicated for my first module. Even though it's my first module, I want it to be a fairly high quality piece. I've played enough modules that I didn't like to want to make mine not just a great first module but a great module, period. Does anyone have opinions on the romances angle? I'd definitely say that Wash and Zoe wouldn't be romantic options. They're married and I couldn't find it in my heart to break up the one happily involved couple in Joss-dom. Jury's out on this one. You guys let me know if it's interesting or not.

Thanks for all of the feedback so far! I'm really excited about this. In fact, I got out of bed last night around 2:00 a.m. and was laying out plot points and items that I'd want to include. I'm such a geek...



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Wednesday, July 9, 2003 1:08 AM

A friend just left NWN with me. I don't know if it will work on my antiquated machine or how long it would take me to get to speed. IF I can over come those obstacles, I'd be interesed. Is there a module for a boat? Maybe you could make Serenity a sailing ship.

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Wednesday, July 9, 2003 1:23 AM

Hey, thought you might be interested in these.

http://nwvault.ign.com/Files/hakpacks/data/1039474486183.shtml

http://nwvault.ign.com/Files/hakpacks/data/1052025395286.shtml

http://nwvault.ign.com/Files/hakpacks/data/1051866239265.shtml

In fact, just go here and search for modern or sci-fi or western or something:

http://nwvault.ign.com/Files/hakpacks/hakpacks_search.shtml

be sure to pick a search category, ALL or whatever your interested in.

SergeantX

"..and here's to all the dreamers, may our open hearts find rest." -- Nanci Griffith

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Wednesday, July 9, 2003 3:32 AM

Quote:

Originally posted by Jubilee:
Does anyone know if there's a blueprint of the Serenity layout anywhere?



Check out this thread:

http://forums.prospero.com/foxfirefly/messages?msg=8946.1

Radegund

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Wednesday, July 9, 2003 4:04 AM

Thanks, Radegund & SergeantX! These are perfect. You rock!

I'm still building areas and NPCs (and probably will be for awhile). I've briefly sketched out the plot for the first module with occasional details. Once I get the areas and NPCs completely built, I'll start working on the dialogue. The emphasis will be on role-playing but I'll make a concerted effort to balance that out with plenty of bad guys to kill. I know I like role-playing but I also appreciate the ability to cause massive damage.

I'll keep everyone updated as I progress. Thanks again for the support and feedback.

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