Serenity Shuttle Schematic
POSTED BY: citizen
UPDATED: Saturday, September 24, 2005 18:13
VIEWED: 6156
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I'm currently working on a 3D model of serenity and I'm about to start on the Shuttles.
I was wondering if anyone has or knows how to get either an orthographic projection (like the hi-res side, top, bottom, front and back images of Serenity elsewhere on this site) or schematic views of the shuttles?
I've tried doing searches though google and other engines, and even scanned around the bluesunroom but I've found nothing.
Any help gratefully recieved.
Q: What do you have when you are holding two little green balls in your hand.
A: Kermit's undivided attention.
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hey i'd like in on this project, are you using max or some other 3d software?
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Sorry about lateness of reply, I'm in Germany, and its hard to gain access to the internet when:
{a} You speak very little German
{b} Your here for the Oktoberfest and you are drunk most of the time...
Anyway, I'm using 3D Studio Max version 5.
Zen Buddhist to the Hotdog Vendor:
"Make me one with everything."
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Take a spin around Scifi Meshes website. You may find something there, or at least someone that can help. I'd love to see your project.
Edit: here's the web-address http://www.scifi-meshes.com/
Safeat2nd, Chief Handyman of Destiny
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i have max 7, so i should be able to view any files you have, however, you would not be able to open any changes i make, as max 5 is not forward compatable. if you would like i could help hook you up with a "evaluation" (nudge nugde) copy of 7.
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Thanks muchly for the offer iwashuman2021, I've got a copy of 7 hanging around gathering dust, cause I didn't want to update and learn the exotricinties of a new revision half-way through a big project, ya know...
I'll get the latest version of the model up on my web space once the modeling is finished, as well as some renders on the BlueSunRoom, then it'll be on to the texturing...
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"Make me one with everything."
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Hi, what are you planning to do with this 3D model?
I've been considering converting my code for an online 3D virtual world (aka a MMORPG) to create a Firefly 'verse. Of course a huge portion of the work is making 3D models.
I use 3D Studio Max v3 (ok so it's old it still works). Can you export to a v3 version and could we use 3DS as a common exchange format?
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Possibly...
Thing is the model I'm working on is high-poly (currently around 110,000 polygons), as I'm planning to rig it and set it up for photoreal animations/stills.
As a side-note:
If your interested on working on an MMORPG checkout this site:
http://invisionfree.com/forums/Firefly/index.php
Zen Buddhist to the Hotdog Vendor:
"Make me one with everything."
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High poly can always be reduced if we run into performance issues. In my currently running MMORPG I made a forest of trees with 5k polygons each and at first we named it the dead forest of lag but tweaks were done and it's ok now. I'd rather have a high poly version as a starting point than no version.
Where are you getting detailed floorplans? The "Visual Companion" book doesn't have all that much for detail. And I'm waiting to get my copy of the (tabletop) roleplaying game to see what is in there.
I checked out that message forum for the Firefly MMORPG project. There are very few posts and it sounds like they are starting from scratch. I'd be starting with a *working* MMORPG and just stripping out features and adding others.
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Its the number of polygons on screen, not necessarily in total., I run an ATI X800 256Mb graphics card and get little more than 10-15 frames per-second running in the 3DS Max view port.
Sure you could reduce that, alot, by removing the detailing. Some of the paneling and surface detail is modelled as this gives better close up effects than bump mapping.
It would be a fair bit of work to reduce it down to managable levels, at least half the polys it currently has, assuming your not going to have many on screen.
As for Project FireFly, yea, your right, ground up but using open source and multi-platform engines. I'm currently working on a graphics demo for it.
Zen Buddhist to the Hotdog Vendor:
"Make me one with everything."
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