Serenity shuttle 3D model
POSTED BY: biotech
UPDATED: Saturday, May 14, 2005 08:49
VIEWED: 11848
PAGE 1 of 2
I tried to post this picture twice in the blue sun room, but each time although the thumbprint showed the right image the large version kept appearing as the wrong one, anyway heres my model.
I've been working on it for a few weeks now.
This next one just took a few hours of tweaking on poser, but its so much harder to get humans to look like they do on the show.
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And now put them together with a bit of scenery.
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Hey, I get to be the first to say "Woooooooooooo". Because, you know, Woooooooooooo.
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Hopefully Woooooooooo is a good thing.
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Woo hoo, indeed! I think your human (Kaylee?) is just fine - they ARE hard to match with the show.
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Thanks.
Yeah its Kaylee, she works better in harsher lighting, had one with just one light source on her and the rest in shadow, she looked great, of course with no lights at all shes indestingishable from the actress!
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I think Wooooooooooo is universally acknowledged as a very good thing. I'm always amazed at what people can create in CGI just at home.
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Okay, so I can't figure out how to include an actual image in a post - AND the Blue Sun Room seems to be acting very wierd right now if I try to post (it duplicates my EARLIER submissions instead of making new ones!). So here's a LINK to my own shuttle-with-cast screenshot from Neverwinter Nights. Not exactly your quality (to put it mildly) - but hey, we can fly it!
http://d20mm.net/modules.php?set_albumName=album01&id=shuttle_logo&op=
modload&name=gallery&file=index&include=view_photo.php
In terms of credits, it's Treybor's shuttle model, much modified by me.
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Very good, if you can move those things around in real time in a game that has to count a lot more than static beauty shots.
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I don't know about counting more - there are some seriously rough edges (I had to get the poly count way below 10,000). Your sort of beauty shots are the kind of thing a real FX team like Zoic would use!
But yes, it all moves (Mal and Zoe, too). Wings even fold in/out during landing/takeoff, and there's space scenes with first-person flight sim capability!
Could you get the Blue Sun room to work? I'm having serious issues - like you, the big version doesn't work right, but the small thumbnail does.
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