General Discussions

Official computer game in development?

POSTED BY: chronicthehedgehog
UPDATED: Saturday, May 7, 2005 23:51
VIEWED: 13484
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Wednesday, May 4, 2005 8:20 PM

Regarding Universal's last game tie in;

"
"The critical and sales success of The Chronicles of Riddick: Escape from Butcher Bay makes it clear that we should certainly entertain the notion of a sequel, but at this time there is no such product in development," a VU Games spokesperson told IGN today.

There is very good reason to believe, however. In just one month, the well-received Xbox exclusive game sold more than 100,000 units in North American alone, with a foreseeable $15 million coming in to VU Games. That doesn't even include Europe, where neither the game nor the movie have launched. The movie, on the other hand, didn't receive the same kind of love, making only $53 million worldwide, after a $140 million production and marketing budget.
"

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Wednesday, May 4, 2005 11:33 PM

MMORPG would be nice, though I doubt it'd happen. Find a crew, find a job, keep flying.


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Thursday, May 5, 2005 12:41 AM

Quote:

Originally posted by chronicthehedgehog:
MMORPG would be nice, though I doubt it'd happen. Find a crew, find a job, keep flying.



Oh, I'd so love to see that - if they did it right. But IMHO doing it right would make it so much different that the standard MMORPG model that no one would touch it. Possible the best game design, or at least the closest I've seen to producing something like a Firefly atmosphere, would be Three Rings "YoHoHo! Puzzle Pirates". It's definitely not your typical Everquest (DnD) clone.

http://www.puzzlepirates.com/

I'd like to see something that put the focus on the notion of a 'crew'(which is the feature of Y!PP that I find so intriguing) with real cooperation and reliance as part of the game. The goal in the game should also remain in the 'Keep Flying' category, and with the way most designers pander to the 'leveling' and 'powergamer' mentality, that seems a stretch.

But heck, Joss was willing to 'think outside the box' when Firefly was developed, maybe some enterprising game designers will do likewise. Here's hopin'.



SergeantX

"Dream a little dream or you can live a little dream. I'd rather live it, cause dreamers always chase but never get it." Aesop Rock

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Thursday, May 5, 2005 1:36 AM

That would be awesome. Also, the way I see it, the way to do a Firefly game would be to use an engine similar to Metal Gear Solid, particularly 3. Third person, with the ability to go to first person for aiming a weapon, and a strong emphasis on stealth.
I really like the team aspect of it, too. You would need to have at least so many people to really work. (Maybe a captain, and a pilot would be the minimum, but you could have a pilot, a captain, a warrior, (I'm shoving both Zoe and Jayne into this category,) a doctor, an engineer, a shepard, and I was going to stick in a psychic, but I think it would be better to keep River as an NPC. You could also mix and match, a la World of Warcraft, so that you'd have one pilot, one captain, three warriors and a doctor. Or something. You could also have the ability to cross train to some small extent, so the captian could also fight or fly.
My two cents.

"Just because I choose to wander, it doesn't mean that I am lost..."

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Thursday, May 5, 2005 1:36 AM

Whoops, double post. But also, would it be computer, or per Nathan's request, they could do something on X-Box Live. That would be kind of cool. Especially if occaisionally you had someone like Nathan, Adam, or someone else from the Firefly cast on the other end of the mic.

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Thursday, May 5, 2005 6:15 AM

Quote:

Originally posted by Retro:
Whoops, double post. But also, would it be computer, or per Nathan's request, they could do something on X-Box Live. That would be kind of cool. Especially if occaisionally you had someone like Nathan, Adam, or someone else from the Firefly cast on the other end of the mic.





That would be SO COOL!!!!

Personally though i dont care what system/computer it's on, i just hope it happens. It would be really cool if you could say....control Mal during the pilot and control him during the gunfight with constance on Whitefall, or when there's the gunfight and mal is wearing his pretty floral bonnet....

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Thursday, May 5, 2005 6:57 AM

I want a Firefly game in the same vein as Elite / Private / X. Single player or MMORPG, this would be the only game I would pay a subscription for.

Think about it. You could be the captain of a tramp frieghter flying the big black. You'd have to hire a crew, (either NPCs or actual players) buy and sell cargo, transport goods for a fee, passengers, etc.

Buy differnt ships, upgrades, weapons, etc.

When on planets you would have to make contacts, avoid enemies, get into shootouts. While in space find quicker rootes, obey the laws or learn to avoid the Alliance, stay the hell away from the Reavers regardless.

I'm excited just thinking about it.


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Thursday, May 5, 2005 9:23 AM

Well, the Chronicles of Riddick game probably made its money back (remember, developers only get a fraction of the gross, not the 50% that movies typically get) but it was the failure of the movie that probably prevented the game becoming a smash hit. The movie was a much bigger hit on DVD, probably big enough to make a sequel possible.

Look at how well Enter the Matrix sold, it practically saved Atari and yet the game was completely awful. Unless you think that playing 50 hours of badly coded, generic button punching guff is worth it to see two women kiss in one cut-scene.

Actually, I might have to come back to you on that one. But my point is that video game producers will only fork out for a licence if it is going to produce a large amount of sales, regardless of the game itself. Just as there wasn't a Matrix videogame until Reloaded came out, I don't think there will be a Serenity game until the sequel comes out.

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Thursday, May 5, 2005 9:57 AM

There's a fleeting mention of a Firefly/Serenity video game here:

http://www.comicbookresources.com/news/newsitem.cgi?id=4089

(This was posted August 2004)

That's pretty much all Google could come up with!

"Why would I want to leave Serenity?"
"Can't think of a reason."


Over 100 Serenity screencaps now available at http://disneypix.tripod.com/destiny

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Thursday, May 5, 2005 11:13 AM

Hey guys and gals!

Since my name was invoked, thought I'd chime in and say I haven't heard anything about a console or computer game either. It would be very cool, but for now I'm just amazed at the cool licenses the film is getting: trading cards, action figures, comic books, novelization, and a certain pen-and-paper roleplaying game. It's still better than we could have hoped for a few years ago, and if things go well there is only more shiny goodness in the future!

When I met Nathan at Dragon*Con last year, I told him we were looking into getting the roleplaying game rights to Serenity. He first thought I was talking about a video game, and he told me about another group he had met (that he mentions in the interview). It took him a minute to "get" what I was talking about, but then was very enthusiastic. A few months later, of course, he sat in on the homebrew GURPS game at Gen Con SoCal, which was still very cool even if he was confounded by the rules.

While I love video games... (my poor XBox is doing without Jade Empire right now because I can't afford to get too involved/invested in anything besides my work on the Serenity RPG)... I hope some of you who've never tried tabletop roleplaying will give our game a try. We've got a few ways to show you the game at the summer shows (the five-minute method, the 1 hour method, and the 4 hour method). We'll also have previews and other shiny goodness at our new website.

Time to refill the coffee. Talk to you all later!

** Jamie

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