(PR) Margaret Weis Finds Serenity
POSTED BY: JamieChambers
UPDATED: Tuesday, June 7, 2005 15:22
VIEWED: 17241
PAGE 3 of 5
I didn't say "no dice"! I said "no d20." We roll the bones plenty in the Serenity RPG, but the d20 gets a well-deserved rest.
** Jamie
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So there's a chance of dice related injuries then ? Especially if one uses a Jumbo D6 of Doom! =echoes= Hey I got hit in the head with one once. OWW!
Too bad my group isn't meeting this saturday. =mopes=
"Oh My God It's Grotesque! Oh And There's Something In A Jar."
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Quote:
Originally posted by jclemens:
In fact, when I first saw the Firefly pilot, I thought "This is Traveller!" For those of you not familiar with it, Traveller is one of the 1980's vintage RPGs--you can still buy it at www.farfuture.net. Yes, if my RPG habit were a person, it could drink by now.
Heh, I still have the original three black books. Also have Traveller: The New Era, which uses The Other D20 that appears in Dark Conspiracy (cyberpunk horror setting) and 2nd Edition Twilight: 2000 (very dark end of the world, if slightly dated).
Another system that might be good for doing Firefly would be Deadlands. This is because of its strong Western elements (you use poker cards for character creation and initiative).
You have the right to the remains of a silent attorney. If you cannot afford one, tough noogies!
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Funny you should mention Dark Conspiracy... its designer, Lester Smith, is one of the members of our development team!
** Jamie
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I can see an adaption of WEG's old D6 system working well for this. But I also see GURPS working too. It will be interesting to see what "older" system they use for the game. Whatever it is, I will be adding it to my gaming collection as soon as it comes out.
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Yes! I thought I was the only one who remembered D6.
Quote:Half the fun, methinks.
Originally posted by Shiney:So there's a chance of dice related injuries then ?
Quote:
"Okay, you hit him, now roll for damage."
*dice go flying across the room*
"Well, you've done plenty of damage, just not in-game."
-----
We applied the cortical electrodes but were unable to get a neural reaction from either patient.
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Nope, you're not the only one. I remember playing Star Wars using the D6 system before WEG folded the first time. Also loved TORG that they put out. Now that was an interesting game system.
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Now I'm really curious about what game system this was derived from. I'm a big Alternity fan so it will have to really impress me to use another scifi system. Regardless I will be buying Serenity the RPG and I look forward to its release.
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Funny you mention good ol' Alternity, actually; Jamie Chambers said near the top of this thread, "As for the type of game system we're using, it has actually been around since 1998--just mostly hidden away. .."
Alternity was published in 1998 (I just checked my Gamemaster's Guide).
I know, they're NOT using Alternity. But for a few moments, I DID wonder if they were. You're not, right, Jamie?
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No, we are not using Alternity -- though it was a really good game system that was a victim of the troubled times of TSR. I ran a Dark*Matter campaign and played in a Star*Drive campaign, so you can definitely say I'm familiar.
The game system I'm referring to has more to do with the history of our "sister" company, Sovereign Press. However, the lessons learned from Alternity--a central game mechanic, intuitive game play, and excellent integration with the setting--have all been kept in mind during the development of the Serenity RPG.
And for those Traveller fans out there, I played in a campaign down in Atlanta many years ago we called the "Space Dungeon" (since AD&D ruled the day back then in a big way). We had a crew of misfits on a piece-of-junk ship called the Blackhawk--haulin' cargo, passengers, and taking other jobs as they came. Sound familiar?
** Jamie
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