GR RP 'Adventures In GunRunning' ACT 25
POSTED BY: CapnRahn
UPDATED: Monday, May 30, 2005 17:34
VIEWED: 27521
PAGE 6 of 10
RIVER'S MOVE
LOCATION: HALLWAY, PASSENGER DORMS
The retreat towards her room was easy. Kaylee distracted by the others, River turned away, Off and away from the noise and the-- if they only knew how loud one could be without using sound-- inevitable hangovers.
It was all going so well, too. A fresh meal, laughter. A nice sense of camaraderie.
Freezing in place, looking around the hall at the echoes of nothing, River narrowed her eyes. No, she was being paranoid. There were ghosts and sourceless voices, but they didn't explain everything disembodied in the 'verse.
Unfortunately. Settling into bed, the cold of the sheets reflecting the cold of space, she closed her eyes and willed herself to sleep.
Life, however, dictated otherwise. The daily doses were gone now. She adapted too quickly. The loss of tranquilisers in her blood left her vulnerable. The lack of anti-psychotics-- she'd not told Simon that she knew they were in the newest mix for the regret he had in using them-- opened up the emotional tide. And memories, given half the chance to breed and feed, did exactly that.
Some time had definitely passed, but to River, it was all the same. Needles. Straps and gags. Pain that defied a poet's description. Blue hands and face masks. A searing comprehension of the world that showed it to be neither kind nor merciful.
She knew she was screaming in her dream, fighting against the demons with their surgical stainless tools. What she didn't realise, however, was that she was also screaming-- rather bloodcurdlingly-- in the waking world.
EOM
"And I make my bed with the stars above my head / And dream of a place called home."
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First Power Davis' Office.
Blue Sun Headquarters.
Davis walked into the office. Although he felt. . .wrong, about his promotion, he knew it was necessary.
First order of business. He wandered to the table, and activated the holo generator. The Blue Sun logo loaded, and went to the heart of the Cortex. Here, Davis was capable of literally anything. He contacted the resident A.I. This system was designed for tracking all operatives within the Core, and without. He had it run down Bolo. He sent a wave packet, with a video feed.
"Operative Bolo. As your AtlasBLUE has no doubt informed you, Father Helsing is dead. He experienced a stroke. As such, There is a opening with the Powers. My first decision as the First Power was to promote you upon your return. When you return, you shall be the first Nemesis warrior to become a Power.
To other business. Your return shall be longer than we expected. We have received a transmission packet from the DeepRED implanted within the Blue Son, Brink Helsing. As a fellow warrior, you knew him better as Slight Eyes. He was a Vampire-class warrior, and defected from the Blue Sun. The info packet told us that the Helsing traitor has died. From various extrapolations, we have calculated his location to be near you. When you find him, bring his body to us. This was the dying wish of our great Father Helsing. Bring him in, and the Blue Sun shall reward you in this life to the greatest extent possible."
Davis ended the message. The message wsa translated straight into binary. The binary was then keyed to an encryption designed for the Nemisis biology. he would not see the message on the Cortex-anyone who did would find a dmamged message, scrambled. The 512 key was unbreakable, nearly. Anyone who was capable of unscrambling the message would know better. owever, a Nemisis would hear the binary stream, and various chips within his brain would play out the message.
EOM
Wizards Eighth Rule: Deserve Victory
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Wash's Move:
Location - Bridge
(Still looking like he has drank a gallon of coffee... wispering to himself): "What am I missing?" (Over the now blank screen, a final blip of visual white noise, a quiet murmur, and then the BlueSun Cortex Wave Transmission and Reception Station Logo pops up... Transmission Over. Just a last gasp from Slight, barly heard by Wash): "Help"?
(Then reality of a different sourt, comes crashing onto Serenity's bridge, via Mal): "Gorramit Wash! Quit yer ivanin' my boat about! Da xiang bao zha xing de la du zi just about went ballistic outta me pi yan!!!" (Mal's head moves around, nearly in synk with his eyes, then his gaze locks upon Wash who hears the quiet wisper): "Zat Andorra Platinum 198 jet-juice iz a real bloody rammer!"
(Wash groans, like he's the one with a hangover, then with a fixed stare at the captain, and in a stage wisper): "Can you take a report just yet about the fun I've been having in the last few minutes?" (Wash continues, turning is attention back to the helm, and looks at the controls, and in a totally normal tone of voice): "You know that I'm not able to do a crazy ivan without Kaylee in the engine room."
EOM
Da xiang bao zha xing de la du zi = Explosive diarrhea of an Elephant
Pi yen = ArseCrack
On a spacestation twirling in the neardark next to a planet... in a large office twords the middle- an antique analog clock flips a number down to indicate that it is: 21:14 AMT (09:14 PM) in this part of the 'verse. Obeying it's rather simple programming (a manual switch mechanism, set weeks before) the alarm begins it's chiming. From outside the room, a muffled curse is heard, then the door is opened... a large human male quickly stepps inside, and looks carefully around the room, glancing in all of the corners, walls, and ceiling. He wirls around as several more men appear, each one armed with a variety of weapons, ammunition based, as well as mearly sharpened. "You see what has happened, you know what must be done". And with that, he quickly leaves the room and goes into another room, oddly spherical, with an oddly free-form metal framework in the center of the room, and metallic chains hanging down from the ceiling at various places. He grabs a chainsaw from a cabinet that runs along one side of the chamber, and returns... pulling the starter coard, the miniature killing machine screams to life... The big man swings the rolling blade down into the clock, and as it's struck, a piece of dust is dislodged, allowing the stuck piece of plastic to drop down and reveil a '5': 21:15 AMT (09:15 PM) It's cut in two halves, both of wich rain down tiny parts, and a small avalanch of plastic cards with numbers painted on them- nearly 650 years of service, and it's first failure... but as the big man with the saw states to his comrades: "Mr. Niska has his reputation, and we have ours, and now all is in perfect harmony again." He turns to go and spits upon the twin mounds of junk... laying out, dirtying up the floor of Mr. Niska's office. To wait for it's owner's return to be fixed, and made whole again, or be tossed out and left for dead.
Decoy, they make me go first.
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Jayne's move - Galley to fore hall
Although it pains Jayne to hear his name sung like that, Mal is still captain. Although by the sounds of him, he won't be holding onto that post too much longer.
Jayne hoists himself out of his chair with exaggerated effort. Leaving his glass at the table, he Trudges towards the bridge, taking the long way around through the kitchen area to grab a whole chocolate bar from its box.
"Comin' through. No rest fer the wicked", he intones to clear a path. He strides up to the forward hatch, thinking how much fun it would be if he had a branch and a cup of mulled wine right now, when a startling sound stops Jayne in his tracks. A scream. A continuous scream.
He listens...
Ah, it's just River playing Let's Wake Up the Entire Ship again. Jayne leans down and scoops up the canteen lying before him. In a single sniff, he understands why the captain's acting all perculiar.
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Bolo's move
Location - Bolo's ship
He canted his head as he felt it come on, his face never altering, he knew what he needed to know, thats what made him who he was, from there he would settle this as necessary. His eyes move to look at the ship he was approaching this was beyond coincedence or Irony. No matter. He would do what he must, and no one could stop him.
Everyone has their weaknesses. Some people smoke, I collect stuffed penguins, if you don't tell I won't.
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MERZ move
LOCATION - DINING ROOM (and points south)
A sip of Alcohol. A sliver of Chocolate. A bit of Bao. In rotation, together, separately, combined in various ways. Merz experimented fully with the tastes, textures and sensations provided for her. No matter that there were only a few – she has a lot of combinations to try. Periodically she rinses her mouth with the water, and drinks deeply to keep dehydration at bay. And listens. And thinks. Sooner or later more people would come, and more conversation, more opportunities to observe and learn. For now there was quiet and time enough to concentrate on and sort some of what she had already been absorbing.
Her eyes are half-closed and much of her attention is inwardly directed when the screams start. As is normal there is not much of a pause between thought and action, one might even contemplate that thought had nothing to do with it … Merz is on her feet, her chair falling on it’s back behind her. She turns towards the sound, towards the rear hatch and the passenger area and starts to sprint in that direction. And trips over a leg of the chair, sprawling on her face. Scrambling quickly to her feet she avoids the chair this time and reaches the hatch – striking the doorframe with her shoulder as she barrels through it. She bounces back a fraction and then is through the door and at the door to River’s room. Yes the screaming is coming from there. Merz fumbles for the handle at first, then slides the door open quickly and moves to the bed to gather River up once again into those small, strong arms. She takes River’s weak blows completely in stride as she tries to both wake and … comfort her. She makes the ‘sh sh sh’ noise she learned from Jayne, rocking and stroking River once again in the way she remembered from long before.
She never even realizes she put a finger completely through the thin door.
EOM
If Justice is the dish, then I am your waitress
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RIVER'S MOVE
LOCATION: PASSENGER DORMS
River feels the movement, shifted on the bed, the realisation that it's happening in the real world taking a moment to come across to her.
And when she does, her hands already restrained, the red haze of fear is replaced with...
The empty room. The darkness that cannot be broken.
Only one person she's met has that. The blank wall. The comfort amongst the cacophany. Merz.
But it's not Simon. The sounds and touches of comfort are there, but not the enthralling warmth that have whispered her fear into ease all her life.
These are not those whispers, the ones she want. "Simon?"
His silence like the cold void of space settles in around her. Nothing. Nothing at all.
A shudder, yelping at the bodily shift it earns, River shakes her head at herself.
The silence amidst the storm is the only thing she can feel. Merz, who means well when the others sigh and shake their heads.
It has to be enough for now.
Stilling enough, waiting until the pressure eases from her wrists, and River levels a stare-- she realises that her eyes probably betray the lingering nightmare-- at the other woman. The world is still half-asleep-- or is that her?-- and she searches for... something. Anything.
The longstanding whisper that drives away even Mara(*) is simply not there.
"Can't be gone. I would know. Would feel it. Everything is tipping out of balance..."
EOM
* Mara is a Demon Lord in Buddhist mythology.
-----
"And I make my bed with the stars above my head / And dream of a place called home."
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Jayne's move - Fore hall to bridge
Jayne stops outside of Damon's newly acquired room and thumbs at the chocolate bar in his left hand. He has to share it with someone. And he kinda misses that nut of a kid.
As Jayne is contemplating this, his eyes fall onto the makeshift security system. A laser connection that sets off an alarm if interrupted. Easy enough to bypass - from the outside - but then again, who would be helping him escape? Jayne's eyes migrate back towards the galley where he can still see Rowan moving about. He jabs the candy bar into his back pocket and tromps into the bridge.
"Whatcha'll doin' in here?" Jayne asks the crowd in general with a quizzical look that is often mistaken for cross. "Ain't this s'posed ta be a party? Ya got one guest penned up an' the others all alone."
Stopping in the centre of the room like he owned the place, Jayne holds out Mal's precious bottle, playing a little as Mal reaches for it. "Now what'I win? Yer mag-naneemous presence?"
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MERZ move
LOCATION – RIVERs DORM
As the girl calms down and begins to pull away, Merz lets her go. All may not be well, but she does not appear to be in any more danger of damaging herself.
River looks up at her – and that is a far too familiar look – what ‘Ropa once called a ‘thousand-yard stare’. It fit. It is an unsettling look on this young girl, even to Merz. No civilian should have to look out on the world through such eyes. But all Merz can do is sit with her and listen to her words, with a complete lack of understanding.
RIVER
"Can't be gone. I would know. Would feel it. Everything is tipping out of balance..."
She has no response. She has no clue…
MERZ
“It is over now bahini, the dream is done. Perhaps you can explain to me what is causing you grief. Would you like to come back with me – join us. I would rather you were not … alone.” She searches her database for a rather foreign concept that seems appropriate. Unconsciously she reaches up and gently strokes the crystal at her throat. “Do you have a party dress? That might be … fun, to dress up, yes?”
EOM
If Justice is the dish, then I am your waitress
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Inara's move
LOCATION - GALLEY , to
PASSENGER DORMS
Inara's quiet contemplation of her shipmates, of the events as they have unfolded to date, is shattered twice in short order. The Captain and Book have a rather dramatic entrance -- Mal's clearly as drunk as she's ever seen him... Book, she's not so sure of -- and head to the Bridge. She would have followed, maybe, given her penchant for mothering this ragtag band of rogues... if it weren't for the screaming.
Pained, piteous wails, the sound of suffering so acute that it tore at her heart to hear.
River, she thought.
Merz was off like a shot -- something else that was intriguing to see: the woman's developing loyalties to those on Serenity -- and Inara took the last bite of her piece of bao and rinsed the sauce from her fingers, taking the kitchen towel with her as she crossed the room, drying her hands. It was set down on the end of the table as she slipped from the galley, following the sound of the screams.
Down the stairs, along the cat-walk. To the Common Area...only to find no River. Infirmiry, not there. The screams cease as Inara makes her way to the passenger dorms. River's door is ajar, damaged, and inside Merz holds the Tam sister, speaking softly.
Inara waits in the doorway, offering a gentle smile when the two other women notice her.
EOM
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