Firefly Universe

Firefly the Role Playing Game

POSTED BY: NomAnor01
UPDATED: Wednesday, February 8, 2006 04:59
VIEWED: 23977
PAGE 2 of 5

Wednesday, October 20, 2004 3:22 PM

Pimping my own D20 system:

www.estador.co.uk/firefly

NOTIFY: Y  | REPLY  | REPLY WITH QUOTE  | PERMALINK  | TOP  | HOME

Saturday, October 23, 2004 1:33 PM

Nice game. Want players?

Work work work....

NOTIFY: Y  | REPLY  | REPLY WITH QUOTE  | PERMALINK  | TOP  | HOME

Monday, April 25, 2005 11:22 PM

Of all of the games I've played in I would have to say that D6 by www.westendgames.com is the best choice for a system, while Dead lands I could see working really well. I felt like that there was a lot of dice roling in it, especially for combat, which also caused combat to take a long time, I do have fond memories of playing in the dead lands system, I think that for FF i would choose D6 system.


Jolan

NOTIFY: Y  | REPLY  | REPLY WITH QUOTE  | PERMALINK  | TOP  | HOME

Saturday, May 14, 2005 6:36 AM

Anyone have any idea the new system they're using for the Serenity Roleplaying Game by Margaret Weis Productions or when they will have their web site up.

NOTIFY: N  | REPLY  | REPLY WITH QUOTE  | PERMALINK  | TOP  | HOME

Wednesday, May 25, 2005 3:17 PM

Quote:

Just had another quick thought...what about making rules for a LARP (Live Action Role Play) game based on Firefly?


god yes please!

extremely dimensionally transcendental

NOTIFY: Y  | REPLY  | REPLY WITH QUOTE  | PERMALINK  | TOP  | HOME

Thursday, May 26, 2005 2:54 AM

Okay, well I haven't poked my head in since I posted about the LARP thing, but since someone else has chimed in on a positive note, how about some ideas?

I figure it should be a KISS (keep it simple stupid) format. Wouldn't have to worry about all the wonky powers of Vampire and Co. so I would start by saying RPS (rock paper scissors) for resolution and no dumb rules about weapon props, save for not actually "using" them on eachother.

If people are willing to entertain this idea, I'll work on an outline/brief rules set for governing a Firefly LARP.

Feed me people, so I can regurgitate something worth having. ;)

Cilantro!
TCM

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Avail yourself of my trade! I have original (meaning: designed by me!)
T-shirts, posters, mugs and more at
http://www.zazzle.com/contributors/home/default.asp?cid=23847914695881
5760

AND
http://www.cafepress.com/10thcrew
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In or near Ohio? Join us!
http://p097.ezboard.com/bohiofireflyfans
http://groups.yahoo.com/group/firefly-ohio

NOTIFY: Y  | REPLY  | REPLY WITH QUOTE  | PERMALINK  | TOP  | HOME

Thursday, May 26, 2005 7:21 AM

Definitely KISS but no to RPS, I so hate that system (despite being utterly brilliant at it and usually winning - weird). It is possible to do Vampire with simpler rules (check out http://members.lycos.co.uk/vampire_tw/ it is very simple and effective to play - honestly, its how I started) than the official White Wolf ones, which IMHO are pants.

Decent rules for combat are needed because there are always those players (yawn) who play for the combat, especially when you can really wollap each other with latex swords, and RPS doesn't do it justice.

I think the best thing to do would be to take a Firefly model already used (the Deadlands version seems to be a goer) so that character generation is easy. Modify the traits and such like that players can have in LARP and then work out the specifics of combat and such like. What do you say?

As a side, it might be an idea to rename this thread or start a new one, RPG'ers and LARPers are not always the same.

extremely dimensionally transcendental

NOTIFY: Y  | REPLY  | REPLY WITH QUOTE  | PERMALINK  | TOP  | HOME

Thursday, May 26, 2005 3:25 PM

starting a new thread...

Deadlands would be good, since I already own the materials. ;)

Also, I can't get the link to work, can you email me the info at tenthcrewmember@gmail.com?

Cilantro!
TCM

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Avail yourself of my trade! I have original (meaning: designed by me!)
T-shirts, posters, mugs and more at
http://www.zazzle.com/contributors/home/default.asp?cid=23847914695881
5760

AND
http://www.cafepress.com/10thcrew
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In or near Ohio? Join us!
http://p097.ezboard.com/bohiofireflyfans
http://groups.yahoo.com/group/firefly-ohio

NOTIFY: Y  | REPLY  | REPLY WITH QUOTE  | PERMALINK  | TOP  | HOME

Thursday, June 30, 2005 6:31 PM


Spacemaster would be the gamee to use. It already has all the rules for weapons,combat for both spaceships and personel and everything inbetween. It is perfectly suited - a little on the complicated side but thats good too.

NOTIFY: Y  | REPLY  | REPLY WITH QUOTE  | PERMALINK  | TOP  | HOME

Wednesday, July 13, 2005 4:52 PM

Chimera Creative (aka Matt Snyder) has an extremely simple system based off five-card-stud called Dust Devils( http://www.chimera.info/dustdevils/index.html)
It's based in the Old West, like Dead Lands, but is much simpler. In fact, it's downright narrativist. There are a number of full conversions fitting it to everything from Sin City/Andrew Vacchs noir to Kirosawa samurai fiction to James Bond. Since it's extremely rules-light, it can fit pretty much any style. It's the core (and low dollar cost)that makes it so appealing. The Devil of Dust Devils could easily be changed to apply more to something like the character's history or such like.

NOTIFY: Y  | REPLY  | REPLY WITH QUOTE  | PERMALINK  | TOP  | HOME