Aging Gamers change Video Game Industry
POSTED BY: Succatash
UPDATED: Saturday, April 3, 2004 02:13
VIEWED: 7074
PAGE 2 of 2
Quote:
Originally posted by kalimeeri:
IMO, reviews are better than plunking down $50 on a coaster. Obviously, some reviewers have more credibility than others; i.e., they refuse to be bought or misquoted. I don't like demos, as a general rule.
well, i guess reviews work if you know the reviewer has a similiar taste, but i just prefer playing it myself before paying money. usually that means: take the demo and subtract a few percent (as they will probably decide to give you the good stuff and not the average).
Quote:
You're right about the game type. A strict interpretation of any of the genres would be a loser.
radical theory: every movie or show that makes a great template for a video game just cant be that great ,-)
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I started with Atari 2600 and eventually migrated to NES and its subsequent systems, so I may be called an "aging gamer" by some. I think a good deal of games today lack substance. I would put in a good $45 if the game was good despite having not-top-of-the-line graphics. Heck, even Cantr II pulled me in and I've never really been into text-based games before. I'd pick the classic side scroller against most FPS any day if it was good enough. A great example of a side scroller is Castlevania: Symphony of the Night that was released on PSX nearly 5 years ago. While 3D and FPS games were on the rise, SOTN definitely helds its own. Make more games like that and the "aging gamer" crowd may stick with your product.
Enough of the hijack.. anyway, for a Firefly game to work, I agree that a Privateer-type game would be a good way to go about it. FPS or another action-orientated type game might be okay to handle that aspect of the FF universe but I don't see Firefly working as a strictly or mostly action-type game. In my general feeling nostalgia, I think a game like Shadowrun might work as a template for a Firefly game.
________
"Let's moon 'em!"
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Quote:
Originally posted by kasuo:
In my general feeling nostalgia, I think a game like Shadowrun might work as a template for a Firefly game.
hm, p&p, snes or -what was it- sega?
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Quote:
Originally posted by Jared:
hm, p&p, snes or -what was it- sega?
Oh right, forgot about the pen and paper incarnation of the game. I'm familiar with the SNES version of it.
________
"Let's moon 'em!"
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Quote:
Originally posted by kasuo:
Oh right, forgot about the pen and paper incarnation of the game. I'm familiar with the SNES version of it.
the one that i bothered to finish (unlike the other version). though its still far from the p&p version and even the world in the game wasnt exactly what we always had in mind when playing sr (p&p).
so basically that would be more or less your typical nippon rpg. something i can agree on as one aspect of the game. role playing (or at least focus on characters) should be part of it.
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No, I don't think there is a lack of creativity. I think there's a lack of support for the creativity. Movies and remakes will "supposedly" sell better because they already have a name to them. For instance, the Matrix Online game coming out. If you saw the name "Matrix" on the shelves (a la Enter the Matrix) you'd go "OOoo!" if you were a fan of that series (and the matrix has a huge fanbase). But another game.. ie: "Pirates of the Burning Seas" (huge fan of this up and coming MMORPG) might recieve less attention because it's something that consumers cant put a meaning on. It hasn't been done, and therefore is a "wildcard".
Making a firefly game would be guilty of the same thing. It's creating a game based upon a show and an upcoming movie.
BUT I would love to see one. Heck, it's why I'm making a mod based on Firefly. But it would NEED to be done right. Personally, i think a massivly online firefly game would be the best way to go. We could all interact like we do on these boards and be able to live like Mal, or be in control as an Alliance Commander.. or even have our own crime syndicate like Badger. The list just keeps going on and on!
If it makes anyone feel better, for my firefly mod there will be an online part to it.. nothing big, just a "Quick Battle". But hey, it's a start.
"I do the job... and then I get paid. Go run your little world."
-Malcolm Reynolds
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Quote:
Originally posted by athertonwing:
well i'm no aging gamer....i dont remember that game with the ping pong thing....i'm one of the playstation generation. But i agree a Firefly game would be amazing.The one thing that pissed me off so much about the show going was the fact that no other show has made me want to explore the worlds in it so much, i long to see the back streets of Ariel or go exploring on white fall we need a firefly game!
I usually feel pretty young, then something like this shows up on the boards. I remember pong.
While I would like to see a Firefly game, I worry about the quality of the game. The Matrix game was not good. Most movie titles have not transfered well to the consoles. Heck, most console games haven't worked on the consoles. The majority of the games out there are poorly done. Bad writing, bad story, bad graphics, bad bugs, etc...they are just bad.
What kind of game would the Firefly game be? Platformer? Mission based? Online community? Maybe a KOTOR type thing? I don't know. I think I would be happier knowing the series was left with good memories, not a bad game.
www.thatweirdgirl.com
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Well if there is to be a Firefly game their would need to be a developer willing to listen to what the community desires. Sonalysts's handling of the upcoming SCS-Dangerous Waters is a prime example. They involved the community from the get go, and will release a game that will surely revolutionize the naval sim industry.
We need to find our Sonalysts.
The Firefly CCG Web Site:
http://mywebpage.netscape.com/Bllm119/firefly_ccg_web_site.htm
>Help out today!
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