Firefly MUSH to play in...
POSTED BY: Greenleaf
UPDATED: Friday, December 2, 2011 01:31
VIEWED: 42013
PAGE 6 of 9
Sounds very promising. Please, just don't make the common mistake that too many MUSHes make and try and represent all of the Firefly universe? You'll end up with too few players in too large aspace and the thing will die. Keep it small at first; there'll be plenty of time to expand as the playerbase gets larger.
If you can survive death, you can probably survive almost anything.
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Quote:
Originally posted by Beylix:
We said September (after one slight pushing out) and we are sure as hades going to make it september! *grins* Don't worry on that matter.
I think (hope) that I speak for the community at large in saying that although we are wanting this out as soon as you guys can get it out, please don't rush. If it takes a little while longer to get the best possible game, then so be it. It'll just make it that much sweeter. I for one am looking forward to my first MUSH experience

----
"Canada being mad at you is like Mr. Rogers throwing a brick through your window." -Jon Stewart, The Daily Show
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So we decided to take your advice ;)
Seriously, real life has slowed us down a touch, so we'll be opening the MUSH in October.
Meanwhile, you can go to www.objectsinspace.com to see what we're all about!
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Will zMud be an acceptable client for use in this MUSH?
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That should be just fine. There are so many clients out there, we couldn't list them all. :) But any client that allows you to access MUDs (including telnet) should work.
Ahem. And I do apologize for stating a date that rl kept us from keeping. Osiris and Greenleaf have beaten me upside the head for it already.
Repeatedly.
Feel free, anyone, to tell them they can stop.
Life is neither the candle nor the wick - It is the burning.
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I can't wait for October to roll arround so we can all start rping in the this sure to be awsome 'Verse'
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Another question: Will the Alliance government be entirely admin run or will PCs have the option of playing Alliance soldiers, pilots, beaurocrats, etc. (as opposed to normal civilians who may be loyal to the Alliance) with chances to rise in rank and power within the Alliance government?
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Questions are good!
Amnesiack, to be honest, a lot is going to depend on what the players want.
At this point in time there are only two unacceptable concepts - Reavers and Canon characters.
If you want to be an Alliance soldier (politician, etc) /please/ go for it! Personally, I think that is going to be one of the more interesting areas. Advancement chances are going to be there - its no fun if you can't grow.
Life is neither the candle nor the wick - It is the burning.
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Osiris (Yes, my name is wrong here 'cause someone else has it
), head coder at Into the Black with another public service announcement.
We're hard at work putting the finishing touches on the MUSH. I'd like to announce the completion of player owned stores, letting characters who choose to be shop owners buy and sell goods to other players! Character Generation is complete and the administration will be creating characters within the next day to test it out and give the game a good run through! :)
The only thing left will be populating our space system (Everything's charted and plotted, it's just not put in the system yet. That's saved for last). Then we'll turn our eyes towards how economy interacts with space, make tweaks as needed, and then...Hopefully that'll be it.
Also, I've added another project that'll be completed after the game opens. Essentially, I'll be trying to recreate the Cortex. You'll be able to use this to send "Video Messages", text messages (think email), and read "webpages" designed by both admin and the players. It'll also enable you to "hack" certain things for your own gain. That's a pretty hefty project and will have to wait until the MUSH is online and running or else we may never open! 
So excuse me while I light one up
and dive back in. As always, questions will be answered and things explained.
-O
www.objectsinspace.com
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